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When accessing an objecta bit-field, a thread may inadvertently access a separate object bit-field in adjacent memory. This is an artifact of objects being stored compactly, with one byte possibly holding multiple variables.  This is a common optimization on word-addressed machines. Bit-fields are especially prone to this behavior This is  because compilers are allowed to store multiple bit-fields in one addressable byte or wordstorage unit. Consequently, data races may exist not just on an object a bit-field accessed by multiple threads but also on other objects bit-fields sharing the same byte or word address.  A similar problem is discussed in CON00-C. Avoid race conditions with multiple threads, but this issue can be harder to diagnose because it is not immediately obvious that the same memory location is being modified.

One approach for preventing data races in concurrent programming is the mutex. When properly observed by all threads, a mutex can provide safe and secure access to a shared object. However, mutexs provide no guarantees with regard to other objects that might be accessed when the mutex is not controlled by the accessing thread. Unfortunately, there is no portable way to determine which adjacent variables bit-fields may be stored along with a certain variablethe desired bit-field.

Another approach is to embed a concurrently accessed object inside a union alongside a long object or other padding to ensure that the object is the only one accessed at that address. This technique effectively guarantee that no two object are accessed simultaneously.

Noncompliant Code Example (Bit-field)

Adjacent bit-fields may be stored in a single memory location. Consequently, modifying adjacent bit-fields in different threads is undefined behavior:

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Code Block
Thread 1: register 0 = flags
Thread 1: register 0 &= ~mask(flag1)
Thread 2: register 0 = flags
Thread 2: register 0 &= ~mask(flag2)
Thread 1: register 0 |= 1 << shift(flag1)
Thread 1: flags = register 0
Thread 2: register 0 |= 2 << shift(flag2)
Thread 2: flags = register 0

Compliant Solution (Bit-field, C11, Mutex)

This compliant solution protects all accesses of the flags with a mutex, thereby preventing any data races. Finally, the flags are embedded in a union alongside a long, and a static assertion guarantees that the flags do not occupy more space than the long. This technique prevents any data not checked by the mutex from being accessed or modified with the bit-fields on platforms that do not comply with C11 memory semantics.

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Static assertions are described in detail in DCL03-C. Use a static assertion to test the value of a constant expression.

Compliant Solution (C11)

In this compliant solution, two threads simultaneously modify two distinct members of a structure:

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In a C99 or earlier compliant compiler it is possible that flag1 and flag2 are stored in the same word. If both assignments occur on a thread-scheduling interleaving that ends with both stores occurring after one another, it is possible that only one of the flags will be set as intended, and the other flag will equal its previous value, because both members are represented by the same word, which is the smallest unit the processor can work on. Before the changed made to the C Standard for C11, there were no guarantees that these flags could be modified concurrently.

Risk Assessment

Although the race window is narrow, an assignment or an expression can evaluate improperly because of misinterpreted data resulting in a corrupted running state or unintended information disclosure.

Rule

Severity

Likelihood

Remediation Cost

Priority

Level

CON32-C

Medium

Probable

Medium

P8

L2

Automated Detection

ToolVersionCheckerDescription
Coverity6.5RACE_CONDITIONFully implemented

Related Vulnerabilities

Search for vulnerabilities resulting from the violation of this rule on the CERT website.

Bibliography

[ISO/IEC 9899:2011]Subclause 3.14, "Memory Location"

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