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Comment: moved the windows specific solution to last; reviewed

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Awakening all threads solves guarantess the liveness property because each thread will execute its condition predicate test, and exactly one will succeed and continue execution.

Compliant Solution (

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Using cnd_signal() but with a Unique Condition Variable per Thread)

Another compilant solution is to use a unique condition variable for each thread (all associated with a single mutex). In this case, the signal operation (cnd_signal()) wakes up only the thread that is waiting on it. This solution is more efficient than using cnd_broadcast() because only the desired thread is awakened.

NOTE: The condition predicate of the signaled thread must be true; otherwise, a deadlock will occur.

Code Block
bgColor#ccccff

This compliant solution uses  a CONDITION_VARIABLE object, available on Microsoft Windows (Vista and later).

Code Block
bgColor#ccccff
langc
#include <Windows<stdio.h>
#include <stdio<threads.h>
 
CRITICAL_SECTION lock;
CONDITION_VARIABLE cond;
 
DWORD WINAPI

enum { NTHREADS = 5 };

mtx_t mutex;
cnd_t cond[NTHREADS];

int run_step(LPVOIDvoid *t) {
  static size_t current_step = 0;
  size_t my_step = (size_t)t;

  if (thrd_success != EnterCriticalSectionmtx_lock(&lockmutex));  {
  printf("Thread   /* Handle error condition */
  }

  printf("Thread %d has the lock\n", my_step);

  while (current_step != my_step) {
    printf("Thread %d is sleeping...\n", my_step);
 
    if (!SleepConditionVariableCSthrd_success != cnd_wait(&cond[my_step], &lock, INFINITEmutex)) {
      /* Handle error condition */
    }

    printf("Thread %d woke up\n", my_step);
  }

  /* Do processing ... */
  printf("Thread %d is processing...\n", my_step);

  current_step++;
 
  LeaveCriticalSection(&lock);
 
  /* Signal ALLnext waitingstep tasksthread */
  WakeAllConditionVariable(&cond);
 
  printf("Thread %d is exiting...\n", my_step);
  return 0;
}
 
enum { NTHREADS = 5 };
 
int main(int argc, char *argv[]) {
  HANDLE threads[NTHREADS];
  
  InitializeCriticalSection(&lock);
  InitializeConditionVariable(&cond);
 
  /* Create threads */
  for (size_t i = 0; i < NTHREADS; ++i) {
    threads[i] = CreateThread(NULL, 0, run_step, (LPVOID)i, 0, NULL);
  }
 
  /* Wait for all threads to complete */
  WaitForMultipleObjects(NTHREADS, threads, TRUE, INFINITE);
 
  DeleteCriticalSection(&lock);
 
  return 0;
}

Compliant Solution (Using cnd_signal() but with a Unique Condition Variable per Thread)

Another way to solve the signal issue is to use a unique condition variable for each thread (all associated with a single mutex). In this case, the signal operation (cnd_signal()) wakes up only the thread that is waiting on it. This solution turns out to be more efficient than using cnd_broadcast() because only the desired thread is awakened.

NOTE: The condition predicate of the signaled thread must be true; otherwise, a deadlock will occur.

Code Block
bgColor#ccccff
langc
#include <stdio.h>
#include <threads.h>

enum { NTHREADS = 5 };

mtx_t mutex;
cnd_t cond[NTHREADS];

int run_step(void *t) {
  static size_t current_step = 0;
  size_t my_step = (size_t)t;

  if (thrd_success != mtx_lock(&mutex)) {
    /* Handle error condition */
  }

  printf("Thread %d has the lock\n", my_step);

  while (current_step != my_stepif ((my_step + 1) < NTHREADS) {
    if (thrd_success != cnd_signal(&cond[my_step + 1])) {
      /* Handle error condition */
    }
  }

  printf("Thread %d is exiting...\n", my_step);

  if (thrd_success != mtx_unlock(&mutex)) {
    /* Handle error condition */
  }
  return 0;
}

int main(int argc, char *argv[]) {
  thrd_t threads[NTHREADS];
  size_t step[NTHREADS];

  if (thrd_success != mtx_init(&mutex, mtx_plain)) {
    /* Handle error condition */
  }

  for (size_t i = 0; i< NTHREADS; ++i) {
    if (thrd_success != cnd_init(&cond[i])) {
      /* Handle error condition */
    }
  }

  /* Create threads */
  for (size_t i = 0; i < NTHREADS; ++i) {
    step[i] = i;
    if (thrd_success != thrd_create(&threads[i], run_step,
                                    (void *)step[i])) {
    printf("Thread %d is sleeping...\n", my_step);

    if (thrd_success != cnd_wait(&cond[my_step], &mutex)) {
      /* Handle error condition */
    }

    printf("Thread %d woke up\n", my_step);
  }

  /* Do processing ... */
  printf("Thread %d is processing...\n", my_step);

  current_step++;

  /* Signal next step thread */
  if ((my_step + 1) < NTHREADS) {
    if (thrd_success != cnd_signal(&cond[my_step + 1])) {
      /* Handle error condition */
    }
  }

  printf("Thread %d is exiting...\n", my_step);

  if (thrd_success != mtx_unlock(&mutex)) {
    /* Handle error condition */
  }
  return 0;
}

int main(int argc, char *argv[]) {
  thrd_t threads[NTHREADS];
  size_t step[NTHREADS];

  if (thrd_success != mtx_init(&mutex, mtx_plain)) {
    /* Handle error condition */
  }

  for (size_t i = 0; i< NTHREADS; ++i) {
    if (thrd_success != cnd_init(&cond[i]/* Handle error condition */
    }
  }

  /* Wait for all threads to complete */
  for (size_t i = NTHREADS; i != 0; --i) {
    if (thrd_success != thrd_join(threads[i-1], NULL)) {
      /* Handle error condition */
    }
  }

  mtx_destroy(&mutex);

  for (size_t i = 0; i < NTHREADS; ++i) {
    cnd_destroy(&cond[i]);
  }
  return 0;
}

  

Compliant Solution (Windows, Condition Variables)

This compliant solution uses  a CONDITION_VARIABLE object, available on Microsoft Windows (Vista and later).

Code Block
bgColor#ccccff
langc
#include <Windows.h>
#include <stdio.h>
 
CRITICAL_SECTION lock;
CONDITION_VARIABLE cond;
 
DWORD WINAPI run_step(LPVOID t) {
  static size_t current_step = 0;
  size_t my_step = (size_t)t;

  EnterCriticalSection(&lock);  
  printf("Thread %d has the lock\n", my_step);

  while (current_step != my_step) {
    printf("Thread %d is sleeping...\n", my_step);
 
    if (!SleepConditionVariableCS(&cond, &lock, INFINITE)) {
      /* Handle error condition */
    }
  }

  /* Create threads */
  for (size_t i = 0; i < NTHREADS; ++i) {
    step[i] = i;
    if (thrd_success != thrd_create(&threads[i], run_step,
                                    (void *)step[i])printf("Thread %d woke up\n", my_step);
  }

  /* Do processing ... */
  printf("Thread %d is processing...\n", my_step);

  current_step++;
 
  LeaveCriticalSection(&lock);
 
  /* Signal ALL waiting tasks */
  WakeAllConditionVariable(&cond);
 
  printf("Thread %d is exiting...\n", my_step);
  return 0;
}
 
enum { NTHREADS = 5 };
 
int main(int argc, char *argv[]) {
  HANDLE threads[NTHREADS];
  
 /* Handle error condition */
    }
  }
 InitializeCriticalSection(&lock);
  InitializeConditionVariable(&cond);
 
  /* Wait for allCreate threads to complete */
  for (size_t i = NTHREADS0; i !=< 0NTHREADS; --++i) {
    threads[i] if= CreateThread(thrd_success != thrd_join(threads[i-1], NULL)) {
      /* Handle error condition */
    }NULL, 0, run_step, (LPVOID)i, 0, NULL);
  }
 
  mtx_destroy(&mutex);

 /* Wait for (size_t i = 0; i < NTHREADS; ++i) {
    cnd_destroy(&cond[i]);
  }all threads to complete */
  WaitForMultipleObjects(NTHREADS, threads, TRUE, INFINITE);
 
  DeleteCriticalSection(&lock);
 
  return 0;
}

Risk Assessment

Signaling a single thread instead of all waiting threads can pose a threat to the liveness property of the system.

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