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It is sometimes necessary in low-level kernel or graphics code to access memory at a specific location, requiring a literal integer-to-pointer conversion, such as the following:
Code Block |
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unsigned int *ptr = 0xcfcfcfcf; |
...
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It is sometimes necessary in low-level kernel or graphics code to access memory at a specific location, requiring a literal integer-to-pointer conversion, such as the following:
Code Block |
---|
unsigned int *ptr = 0xcfcfcfcf; |
...