...
Calling longjmp()
prevents local class variables from being properly destroyed, as can be demonstrated by the following code:
Code Block | ||
---|---|---|
| ||
#include <csetjmp>
#include <iostream>
using namespace std;
static jmp_buf env;
class Counter {
public:
static int Instances;
Counter() {Instances++;}
~Counter() {Instances--;}
private:
Counter(const Counter& that);
Counter& operator=(const Counter& that);
};
int Counter::Instances = 0;
class Error {};
void func() {
Counter c;
cout << "func(): Instances: " << Counter::Instances << endl;
longjmp( env, 1);
}
int main() {
cout << "Before setjmp(): Instances: " << Counter::Instances << endl;
if (setjmp(env) == 0) {
func();
} else {
cout << "From longjmp(): Instances: " << Counter::Instances << endl;
}
cout << "After longjmp(): Instances: " << Counter::Instances << endl;
}
|
...
Use exceptions instead of setjmp()
and longjmp()
, as throwing exceptions will still invoke destructors of local class variables.
Code Block | ||
---|---|---|
| ||
#include <iostream>
using namespace std;
class Counter {
public:
static int Instances;
Counter() {Instances++;}
~Counter() {Instances--;}
private:
Counter(const Counter& that);
Counter& operator=(const Counter& that);
};
int Counter::Instances = 0;
class Error {};
void func() {
Counter c;
cout << "func(): Instances: " << Counter::Instances << endl;
throw Error();
}
int main() {
cout << "Before try: Instances: " << Counter::Instances << endl;
try {
func();
} catch (...) {
cout << "In catch: Instances: " << Counter::Instances << endl;
}
cout << "After catch: Instances: " << Counter::Instances << endl;
}
|
...