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Non-Compliant Code Example
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class Base { public: virtual void func(void) { cout << "Base" << endl; } }; class Derived : public Base { public: int i; Derived() { i = 0; } void func(void) { cout << "Derived " << ++i << endl; } }; void walk(class Base *bar, int count) { for (int i = 0; i < count; i++) { bar[i].func(); } } int main(void) { Base dis[3]; Derived dat[3]; walk(dis, 3); walk(dat, 3); // crashes } |
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Instead of having an array of objects, an array of pointers solves the problem of the objects being of different sizes. With the Base
and Derived
classes as above, we can define the walk
and main
methods as follows.
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void walk(class Base *bar [], int count) { for (int i = 0; i < count; i++) { (bar[i])->func(); } } int main(void) { Base* dis[3] = {new Base, new Base, new Base}; Base* dat[3] = {new Derived, new Derived, new Derived}; walk(dis, 3); walk(dat, 3); } |
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A better approach would be to use vectors and iterators, instead of arrays, as follows. (Note, however, that we have to have vectors of pointers because containers must be homogeneous.)
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void walk(vector<Base*>bar) { for_each (bar.begin(), bar.end(), mem_fun(&Base::func)); } int main(void) { vector<Base*> dis(3); for (int i=0; i<3; i++) dis[i] = new Base; vector<Base*> dat(3); for (int i=0; i<3; i++) dat[i] = new Derived; walk(dis); walk(dat); } |
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