...
C Secure Coding Standard: "FLP02-C. Avoid using floating - point numbers when precise computation is needed"
C++ Secure Coding Standard: "FLP02-CPP. Avoid using floating - point numbers when precise computation is needed"
...
<ac:structured-macro ac:name="unmigrated-wiki-markup" ac:schema-version="1" ac:macro-id="057dc2d3acc7cdb6-d1b36cdd-42204619-8ec1bf00-1fcfb84d5b18ef8b6c7a5c40"><ac:plain-text-body><![CDATA[ | [[Bloch 2008 | AA. Bibliography#Bloch 08]] | Item 48: Avoid | ]]></ac:plain-text-body></ac:structured-macro> | |
<ac:structured-macro ac:name="unmigrated-wiki-markup" ac:schema-version="1" ac:macro-id="ae3319bbf5ca4314-6144e1c1-4d754e23-8d1d8c60-4ce0ebcee354720062f1c55f"><ac:plain-text-body><![CDATA[ | [[Bloch 2005 | AA. Bibliography#Bloch 05]] | Puzzle 2: Time for a Change | ]]></ac:plain-text-body></ac:structured-macro> | |
<ac:structured-macro ac:name="unmigrated-wiki-markup" ac:schema-version="1" ac:macro-id="7b0d6833516f9a87-09eedd2f-47154948-8fc7a8a3-321393802b5e564dcd66caa0"><ac:plain-text-body><![CDATA[ | [[Goldberg 1991 | AA. Bibliography#Goldberg 91]] | ]]></ac:plain-text-body></ac:structured-macro> | ||
<ac:structured-macro ac:name="unmigrated-wiki-markup" ac:schema-version="1" ac:macro-id="4aa1e5121e09ffc0-f3ce46bf-4cd64b05-b593909e-eae8c33d00b4322ff1879437"><ac:plain-text-body><![CDATA[ | [[IEEE 754 | AA. Bibliography#IEEE 754 2006]] | ]]></ac:plain-text-body></ac:structured-macro> | ||
<ac:structured-macro ac:name="unmigrated-wiki-markup" ac:schema-version="1" ac:macro-id="5f6b09e60844a184-92702446-45bb4348-81aeb12c-0e75cadb5d5bf9c32b584295"><ac:plain-text-body><![CDATA[ | [[JLS 2005 | AA. Bibliography#JLS 05]] | [§4.2.3, "Floating-Point Types, Formats, and Values" | http://java.sun.com/docs/books/jls/third_edition/html/typesValues.html#4.2.3] | ]]></ac:plain-text-body></ac:structured-macro> |
...