Objects should not in general should — and security critical objects must — be left in an inconsistent a consistent state even when exceptional conditions arise. Usual Common techniques for maintaining object consistency include
- Input validation (for example, method parameters)
- Reordering the logic so that the code capable of resulting code that can result in the exceptional condition , executes before the code that modifies the object executesis modified
- Using rollbacks in the event of failureThrough the use of rollbacks, upon intercepting a failure notification
- Performing required operations on a temporary copy of the object and committing changes to the original object , only after their successful completion
- Avoiding the need to modify the object in the first place
Noncompliant Code Example
This noncompliant code example shows a Dimensions
class that contains three internal attributes, the length
, width
and height
of a rectangular box. The getVolumePackage()
method is designed to return the total volume required to hold the box, after accounting for packaging material which further adds 2 units to the dimensions of each side. Non positive values of the dimensions of the box (exclusive of packaging material) are rejected during the input validation. Also, the weight
of the object is passed in as an argument and cannot be more than 20 units. Consider the case where the weight
is more than 20 units (21 units, here). This causes an IllegalArgumentException
which is intercepted by the custom error reporter. While the logic restores the object's original state in the absence of this exception, it omits doing the same from within the catch
block. This violates the object's invariants such that when getVolumePackage()
is called for the second time, it produces the rollback code fails to execute in the event of an exception. Consequently, subsequent invocations of getVolumePackage()
produce incorrect results.
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class Dimensions { private int length; private int width; private int height; public Dimensions(int length, int width, int height) { this.length = length; this.width = width; this.height = height; } protected int getVolumePackage(int weight) { length += 2; width += 2; height += 2; try { if(length <= 2 || width <= 2 || height <= 2 || weight <= 0 || weight > 20) throw new IllegalArgumentException(); int volume = length * width * height; // 12 * 12 * 12 = 1728 length -=2; width -= 2; height -= 2; // Revert back return volume; } catch(Throwable t) { MyExceptionReporter mer = new MyExceptionReporter(); mer.report(t); // Sanitize return -1; // Non-positive error code } } public static void main(String[] args) { Dimensions d = new Dimensions(10, 10, 10); System.out.println(d.getVolumePackage(21)); // Prints -1 (error) System.out.println(d.getVolumePackage(19)); // Prints 2744 instead of 1728 } } |
Note that the explicitly thrown exception in this example is a stand-in for an exception that propagates from larger and more complex code in a real program. Consequently, this example should be considered purely notional.
Compliant Solution
...
(Roll back)
This compliant solution restores To be compliant, restore prior object state on exceptional conditionsin the event of an exception.
Code Block | ||
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// ... } catch(Throwable t) { MyExceptionReporter mer = new MyExceptionReporter(); mer.report(t); // Sanitize length -=2; width -= 2; height -= 2; // Revert back return -1; } |
Compliant Solution
...
(Input validation)
This improved compliant solution performs A more preferable way is to perform input validation before modifying the state of the object. Also, statements that are incapable of throwing the exception should be Note that the try
block contains only those statements that could throw the exception; all others have been moved outside the try
block.
Code Block | ||
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protected int getVolumePackage(int weight) {
try {
if(length <= 0 || width <= 0 || height <= 0 || weight <= 0 || weight > 20)
throw new IllegalArgumentException(); // Validate first
} catch(Throwable t) { MyExceptionReporter mer = new MyExceptionReporter();
mer.report(t); // Sanitize
return -1;
}
length += 2;
width += 2;
height += 2;
int volume = length * width * height;
length -=2; width -= 2; height -= 2;
return volume;
}
|
Compliant Solution (Modification Avoided)
This compliant solution entirely avoids the need to modify the object; consequently object invariants cannot be violated and rollback is unnecessary. This approach is preferred over the other compliant solutions, when possible. Note, however, that this approach but may be infeasible for code more complicated than this notional example.
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protected int getVolumePackage(int weight) { final static int packThickness = 2; try { if(length <= 0 || width <= 0 || height <= 0 || weight <= 0 || weight > 20) throw new IllegalArgumentException(); // Validate first } catch(Throwable t) { MyExceptionReporter mer = new MyExceptionReporter(); mer.report(t); // Sanitize return -1; } int volume = (length + packThickness) * (width + packThickness) * (height + packThickness); return volume; } |
Risk Assessment
Failing Failure to restore prior object state on method failure can leave the object in an inconsistent state and can violate required state invariants.
Guideline | Severity | Likelihood | Remediation Cost | Priority | Level |
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EXC11-J | low | probable | high | P2 | L3 |
Automated Detection
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Related Vulnerabilities
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