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private Object myState = null; // Sets some internal state in the library void setState(Object state) { myState = state; } // Performs some action using the filestate passed earlier void useState() { // Perform some action here } |
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<ac:structured-macro ac:name="unmigrated-wiki-markup" ac:schema-version="1" ac:macro-id="d5e9d957d12fd936-28c29229-48254a6b-a52aa0cc-ffbe209fa7415846b8932ecb"><ac:plain-text-body><![CDATA[ | [ISO/IEC TR 24772:2010 | http://www.aitcnet.org/isai/] | Argument passing to library functions [TRJ] | ]]></ac:plain-text-body></ac:structured-macro> |
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<ac:structured-macro ac:name="unmigrated-wiki-markup" ac:schema-version="1" ac:macro-id="ec3e405e5de3b31c-beb189f6-43aa49fd-907cae25-e542f14372afe692b14e517b"><ac:plain-text-body><![CDATA[ | [[Bloch 2008 | AA. Bibliography#Bloch 08]] | Item 38. Check parameters for validity | ]]></ac:plain-text-body></ac:structured-macro> |
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