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private Object myState = null;

// Sets some internal state in the library
void setState(Object state) {
  myState = state;
}

// Performs some action using the filestate passed earlier
void useState() {
  // Perform some action here
}

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<ac:structured-macro ac:name="unmigrated-wiki-markup" ac:schema-version="1" ac:macro-id="d5e9d957d12fd936-28c29229-48254a6b-a52aa0cc-ffbe209fa7415846b8932ecb"><ac:plain-text-body><![CDATA[

[ISO/IEC TR 24772:2010

http://www.aitcnet.org/isai/]

Argument passing to library functions [TRJ]

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<ac:structured-macro ac:name="unmigrated-wiki-markup" ac:schema-version="1" ac:macro-id="ec3e405e5de3b31c-beb189f6-43aa49fd-907cae25-e542f14372afe692b14e517b"><ac:plain-text-body><![CDATA[

[[Bloch 2008

AA. Bibliography#Bloch 08]]

Item 38. Check parameters for validity

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