An object deriving from a base class typically contains additional member variables that extend the base class. When by-value assigning or copying an object of the derived type to an object of the base type, those additional member variables are not copied because the base class contains insufficient space in which to store them. This action is commonly called slicing the object because the additional members are "sliced off" the resulting object.
Do not initialize an object of base class type with an object of derived class type, except through references, pointers, or pointer-like abstractions (such as std::unique_ptr, or std::shared_ptr
).
Noncompliant Code Example
In this noncompliant code example, an object of the derived Manager
type is passed by value to a function accepting a base Employee
type. Consequently, the Manager
objects are sliced, resulting in information loss and unexpected behavior when the print()
function is called
Copying a polymorphic object by value can easily result in the object being sliced. That is, only part of the information associated with the object is copied, and the remaining information is lost.
Non-Compliant Code Example
This code example is non-compliant because of the unintended data loss.
Code Block | ||||
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#include <iostream> #include <string> class Employee { public: Employee(string theName) : name(theName) {}std::string name; string getName() const {return name;} protected: virtual void print(std::ostream &os) const { coutos << "Employee: " << getNameget_name() << std::endl; } privatepublic: Employee(const std::string name; }; class Manager : public Employee { public: Manager(string theName, Employee theEmployee) :&name) : name(name) {} const std::string &get_name() const { return name; } friend std::ostream &operator<<(std::ostream &os, const Employee &e) { Employeee.print(theName), assistant(theEmployee) {os); return os; } }; class Manager : public Employee getAssistant(){ const {returnEmployee assistant;} protected: virtual void print(std::ostream &os) const override { coutos << "Manager: " << getNameget_name() << std::endl; coutos << "Assistant: " << assistant.getNamestd::endl << "\t" << get_assistant() << std::endl; } private: Employee assistant; public: Manager(const std::string &name, const Employee &assistant) : Employee(name), assistant(assistant) {} const Employee &get_assistant() const { return assistant; } }; void f(Employee e) { std::cout << e; } int main () { Employee coder("Joe Smith"); Employee typist("Bill Jones"); Manager designer("Jane Doe", typist); f(coder); = designer; // slices Jane Doe!f(typist); coder.printf(designer); } |
In this code, class Manager
is derived from class Employee
and adds additional information, namely the data member assistant
. In main
, the object designer
of class Manager
, which contains an assistant
data member typist
, is copied by value to the object coder
of class Employee
. This results in the designer
object being sliced, and only the Employee
information is copied. Hence, the print()
statement results in the output:
Employee: Jane Doe
The information about Jane Doe's assistant is lost.
Compliant Solution
When f()
is called with the designer
argument, the formal parameter in f()
is sliced and information is lost. When the object e
is printed, Employee::print()
is called instead of Manager::print()
, resulting in the following output:
Code Block |
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Employee: Jane Doe |
Compliant Solution (Pointers)
Using the same class definitions as the noncompliant code example, this compliant solution modifies the definition of f()
to require raw pointers to the object, removing the slicing problemAssuming exactly the same class structure as above, if pointers to the objects are used so that objects are copied by reference, then slicing does not occur.
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int main (// Remainder of code unchanged... void f(const Employee *e) { if (e) { Employee *coder = new Employee std::cout << *e; } } int main() { Employee coder("Joe Smith"); Employee *typist = new Employee("Bill Jones"); Manager *designer = new Manager("Jane Doe", *typist); f(&coder); = designerf(&typist); coder->printf(&designer); } |
Now, the object designer
is not sliced, and the output is:
Manager: Jane Doe
Assistant: Bill Jones
...
This compliant solution also complies with EXP34-C. Do not dereference null pointers in the implementation of f()
. With this definition, the program correctly outputs the following.
Code Block |
---|
Employee: Joe Smith
Employee: Bill Jones
Manager: Jane Doe
Assistant:
Employee: Bill Jones |
Compliant Solution (References)
An improved compliant solution, which does not require guarding against null pointers within f()
, uses references instead of pointers.
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// ... Remainder of code unchanged ...
void f(const Employee &e) {
std::cout << e;
}
int main() {
Employee coder("Joe Smith");
Employee typist("Bill Jones");
Manager designer("Jane Doe", typist);
f(coder);
f(typist);
f(designer);
} |
Compliant Solution (Noncopyable)
Both previous compliant solutions depend on consumers of the Employee
and Manager
types to be declared in a compliant manner with the expected usage of the class hierarchy. This compliant solution ensures that consumers are unable to accidentally slice objects by removing the ability to copy-initialize an object that derives from Noncopyable
. If copy-initialization is attempted, as in the original definition of f()
, the program is ill-formed and a diagnostic will be emitted. However, such a solution also restricts the Manager
object from attempting to copy-initialize its Employee
object, which subtly changes the semantics of the class hierarchy.
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I'm not entirely happy with this CS because it now has the chance to use a dangling reference to an All told, I think the examples need a bit more love. |
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int main () {
auto_ptr<Employee> coder( new Employee("Joe Smith") );
auto_ptr<Employee> typist( new Employee("Bill Jones") );
auto_ptr<Manager> designer( new Manager("Jane Doe", *typist) );
coder = designer; // Smith deleted, Doe xferred
coder->print();
// everyone deleted
}
|
Alternatively, references may be used to refer to the various derived employee objects.
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int main #include <iostream> #include <string> class Noncopyable { Noncopyable(const Noncopyable &) = delete; void operator=(const Noncopyable &) = delete; protected: Noncopyable() = default; }; class Employee : Noncopyable { // Remainder of the definition is unchanged. std::string name; protected: virtual void print(std::ostream &os) const { os << "Employee: " << get_name() << std::endl; } public: Employee(const std::string &name) : name(name) {} const std::string &get_name() const { return name; } friend std::ostream &operator<<(std::ostream &os, const Employee &e) { e.print(os); return os; } }; class Manager : public Employee { const Employee &assistant; // Note: The definition of Employee has been modified. // Remainder of the definition is unchanged. protected: void print(std::ostream &os) const override { os << "Manager: " << get_name() << std::endl; os << "Assistant: " << std::endl << "\t" << get_assistant() << std::endl; } public: Manager(const std::string &name, const Employee &assistant) : Employee(name), assistant(assistant) {} const Employee &get_assistant() const { return assistant; } }; // If f() were declared as accepting an Employee, the program would be // ill-formed because Employee cannot be copy-initialized. void f(const Employee &e) { std::cout << e; } int main() { Employee coder("Joe Smith"); Employee typist("Bill Jones"); Manager designer("Jane Doe", typist); Employee &toPrint = designer; // Jane remains entire toPrint.print( f(coder); f(typist); f(designer); } |
Noncompliant Code Example
This noncompliant code example uses the same class definitions of Employee
and Manager
as in the previous noncompliant code example and attempts to store Employee
objects in a std::vector
. However, because std::vector
requires a homogeneous list of elements, slicing occursThe most effective way to avoid slicing of objects is to ensure, whenever possible, that polymorphic base classes are abstract.
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#include <iostream> class#include Employee { public:<string> #include <vector> void f(const std::vector<Employee> &v) { Employee(string theName) : name(theName) {}; virtual ~Employee(); string getName() const {return name;} virtual void print() const = 0; private: string name; }; |
...
for (const auto &e : v) {
std::cout << e;
}
}
int main() {
Employee typist("Joe Smith");
std::vector<Employee> v{typist, Employee("Bill Jones"), Manager("Jane Doe", typist)};
f(v);
} |
Compliant Solution
This compliant solution uses a vector of std::unique_ptr
objects, which eliminates the slicing problem.
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#include <iostream>
#include <memory>
#include <string>
#include <vector>
void f(const std::vector<std::unique_ptr<Employee>> &v) {
for (const auto &e : v) {
std::cout << *e;
}
}
int main() {
std::vector<std::unique_ptr<Employee>> v;
v.emplace_back(new Employee("Joe Smith"));
v.emplace_back(new Employee("Bill Jones"));
v.emplace_back(new Manager("Jane Doe", *v.front()));
f(v);
} |
Risk Assessment
Slicing results in information being lostloss, which could lead to a program not working properly and hence to a abnormal program execution or denial-of-service attackattacks.
Rule | Severity | Likelihood | Remediation Cost | Priority | Level |
---|
OBJ33-C
1 (low)
2 (probable)
1 (high)
P2
L3
References
OOP51-CPP | Low | Probable | Medium | P4 | L3 |
Automated Detection
Tool | Version | Checker | Description | ||||||
---|---|---|---|---|---|---|---|---|---|
CodeSonar |
| LANG.CAST.OBJSLICE | Object Slicing | ||||||
Helix QAC |
| C++3072 | |||||||
Parasoft C/C++test |
| CERT_CPP-OOP51-a | Avoid slicing function arguments / return value | ||||||
Polyspace Bug Finder |
| CERT C++: OOP51-CPP | Checks for object slicing (rule partially covered) | ||||||
PVS-Studio |
| V1054 |
Related Vulnerabilities
Search for other vulnerabilities resulting from the violation of this rule on the CERT website.
Related Guidelines
SEI CERT C++ Coding Standard | ERR61-CPP. Catch exceptions by lvalue reference |
SEI CERT C Coding Standard |
Bibliography
[Dewhurst 2002] | Gotcha #38, "Slicing" |
[ISO/IEC 14882-2014] | Subclause 12.8, "Copying and Moving Class Objects" |
[Sutter 2000] | Item 40, "Object Lifetimes—Part I" |
...
\[[ISO/IEC 14882-2003|AA. C References#ISO/IEC 14882-2003]\] Section 9, "Classes"
\[[Sutter 00|AA. C References#Sutter 00]\] GotW #22: "Object Lifetimes - Part I" Wiki Markup