The signal()
function has implementation-defined behavior and behaves differently on Windows, for example, on Windows than it does on Linux/BSD systems. When a signal handler is installed with the signal()
function in Windows, the default action is restored for that signal after the signal is triggered. Conversely, Linux/BSD systems leave the signal handler defined by the user in place until it is explicitly removed. many UNIX systems.
The following code example shows this behavior:
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#include <stdio.h> #include <signal.h> volatile sig_atomic_t e_flag = 0; void handler(int signum) { e_flag = 1; } int main(void) { if (signal(SIGINT, handler);) == SIG_ERR) { /* Handle error */ } while (!e_flag) {} puts("Escaped from first while ()"); e_flag = 0; while (!e_flag) {} puts("Escaped from second while ()"); return 0; } |
*nix Many UNIX (and UNIX-like) systems automatically reinstall signal handlers upon handler execution, meaning that the signal handler defined by the user is left in place until it is explicitly removed. For example, when this code is compiled with gcc GCC 3.4.4 and executed under Red Hat Linux, the SIGINT
is captured both times by handler
.:
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% ./SIG01-Atest ^C Escaped from first while () ^C Escaped from second while () % |
However, under Windows systems When a signal handler is installed with the signal()
function in Windows and some UNIX systems, the default action is restored for that signal after the signal is triggered. This means that signal handlers are not automatically reinstalled. For example, when this code is compiled with Microsoft Visual Studio 2005, version 8.0, only the first SIGINT
is captured by handler
.:
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> SIG01-Atest.exe ^C Escaped from first while () ^C > |
The second SIGINT
executes the default action, which is to terminate program execution.
Different actions must be taken depending on whether or not you desire the application requires signal handlers to be persistent.
Persistent Handlers
By default, *nix systems leave the handler in place after a signal is generated, whereas Windows system do not.
Non-Compliant Code Example (Windows)
Asynchronous signals may originate from malicious actors external to the process. Consequently, vulnerabilities may exist if the signal-handler-persistence behavior is inconsistent with the developer's expectations, such as when the developer expects the signal handler to persist but it does not.
Noncompliant Code Example
This noncompliant This non-complaint code example fails to persist the signal handler on Windows platforms .and on those UNIX systems where handlers are not persistent by default:
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void handler(int signum) { /* handlingHandle codesignal */ } |
Compliant Solution (Windows)
A C99-compliant solution to persist the handler on a Windows system is to rebind the signal to the handler in the first line of the handler itself.
Noncompliant Code Example
A common approach to create persistent signal handlers is to call signal()
from within the handler itself, consequently unresetting the reset signal:
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void handler(int signum) { #ifdef WINDOWS if (signal(signum, handler); #endif) == SIG_ERR) { /* Handle error */ } /* handlingHandle codesignal */ } |
Non-persistent handlers
By default, Windows systems reset the signal handler to its default action after a signal is generated, whereas *nix system do not.
Non-Compliant Code Example (*nix)
Unfortunately, this solution still contains a race window, starting when the host environment resets the signal and ending when the handler calls signal()
. During that time, a second signal sent to the program will trigger the default signal behavior, defeating the persistent behavior. (See SIG34-C. Do not call signal() from within interruptible signal handlers.)
A secure solution must prevent the environment from resetting the signal in the first place, guaranteeing persistence. Unfortunately, Windows does not provide a secure solution to this problem.
Compliant Solution (POSIX)
The POSIX sigaction()
function assigns handlers to signals in a manner similar to the C signal()
function but also allows signal-handler persistence to be controlled via the SA_RESETHAND
flag. (Leaving the flag clear makes the handler persistent.)
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/*
* Equivalent to signal(SIGUSR1, handler) but makes
* signal persistent.
*/
struct sigaction act;
act.sa_handler = handler;
act.sa_flags = 0;
if (sigemptyset(&act.sa_mask) != 0) {
/* Handle error */
}
if (sigaction(SIGUSR1, &act, NULL) != 0) {
/* Handle error */
}
|
POSIX recommends sigaction()
and deprecates signal()
. Unfortunately, sigaction()
is not defined in the C Standard and is consequently not as portable a solution.
Nonpersistent Handlers
Errors may also occur when the developer expects the default action to be restored for a signal but the signal handler persists instead.
Noncompliant Code Example (UNIX)
This noncompliant This non-complaint code example fails to reset the signal handler to its default behavior on *nix systems.systems where handlers are persistent by default:
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void handler(int signum) { /* handlingHandle codesignal */ } |
Compliant Solution (
...
UNIX and Windows)
A C99C-compliant solution to reset the handler on a *nix UNIX system is to rebind the signal to the implementation-defined default handler in the first line of the handler itself. Windows, however, automatically resets handlers to their default behavior.
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void handler(int signum) { #ifndef WINDOWS if (signal(signum, SIG_DFL); == SIG_ERR) { /* Handler error */ } #endif /* handlingHandle codesignal */ } |
Windows automatically resets handlers to default.
With the compliant solution for UNIX, no race condition occurs that can be exploited by an attacker sending a second signal. This is because a second signal sent to the handler, before the latter calls signal(signum, SIG_DFL)
, will only cause the handler to restart and call signal()
anyway.
This solution is an exception to SIG34-C. Do not call signal() from within interruptible signal handlers.
Compliant Solution (POSIX)
The POSIX sigaction()
function assigns handlers to signals in a manner similar to the C signal()
function but also allows signal-handler persistence to be controlled via the SA_RESETHAND
flag. (Setting the flag makes the handler nonpersistent.)
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/*
* Equivalent to signal(SIGUSR1, handler) but makes
* signal nonpersistent.
*/
struct sigaction act;
act.sa_handler = handler;
act.sa_flags = SA_RESETHAND;
if (sigemptyset(&act.sa_mask) != 0) {
/* Handle error */
}
if (sigaction(SIGUSR1, &act, NULL) != 0) {
/* Handle error */
}
|
Risk Assessment
...
Failure to understand implementation-specific details regarding signal-handler persistence can lead to unexpected behavior.
Recommendation | Severity | Likelihood | Remediation Cost | Priority | Level |
---|---|---|---|---|---|
SIG01- |
1 (high)
1 (likely)
3 (low)
P3
L3
References
C | Low | Unlikely | Low | P3 | L3 |
Automated Detection
Tool | Version | Checker | Description | ||||||
---|---|---|---|---|---|---|---|---|---|
CodeSonar |
| BADFUNC.SIGNAL | Use of signal | ||||||
Compass/ROSE | Could detect possible violations by flagging any signal handler that calls | ||||||||
Helix QAC |
| C5020 | |||||||
LDRA tool suite |
| 97 D | Partially implemented | ||||||
Parasoft C/C++test |
| CERT_C-SIG01-a | The signal handling facilities of <signal.h> shall not be used | ||||||
PC-lint Plus |
| 586 | Assistance provided: reports use of the signal function |
Related Vulnerabilities
Search for vulnerabilities resulting from the violation of this rule on the CERT website.
Related Guidelines
SEI CERT C++ Coding Standard | VOID SIG01-CPP. Understand implementation-specific details regarding signal handler persistence |
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\[[ISO/IEC 9899-1999TR2|AA. C References#ISO/IEC 9899-1999]\] Section 7.14.1.1, "The {{signal}} function" Wiki Markup