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Memory that can be shared between threads is called _shared memory_ or _heap memory_. The term _variable_ is used in the context of this guideline, to refer to both fields and array elements \[[JLS 05|AA. Java References#JLS 05]\]. Variables that are shared between threads are referred to as shared variables. All instance fields, {{static}} fields, and array elements are shared variables and are stored in heap memory. Local variables, formal method parameters, or exception handler parameters are never shared between threads and are not affected by the [memory model|BB. Definitions#memory model]. |
The Java Language Specification defines the Java Memory Model (JMM) which describes possible behaviors of a multi-threaded Java program. If the correctness of the constituting code is based on its execution characteristics in a single threaded environment, the code may be unsafe for use in a multi-threaded environment. Two kinds of hazards, visibiity and reordering, occur when special concurrency primitives are not used in such code.
Visibility refers to the requirement that every thread sees Reading a shared primitive variable in one thread may not yield the value of the most recent update to a shared variable. This is essential in multi-threaded programs because the value of a shared variable may be cached and not written to main memory immediatelywrite to the variable from another thread. Consequently, another the thread may retrieve observe a stale value of the variable when attempting to read it from the main memory. Using the volatile
keyword mitigates this risk and so does correct synchronization.
The restricted or no reordering requirement refers to ensuring that the execution sequence of a set of statements does not vary when observed by multiple threads. Concurrent executions of code are typically interleaved and statements may be reordered by the compiler or runtime system to facilitate various optimizations. This results in execution orders that are not immediately obvious from an examination of the source-code. Failure to account for this hazard is a common source of data races. Restricting the set of possible reorderings makes it easier to reason about the safety of the code. This risk is mitigated by correctly synchronizing the code and in some cases, by using the volatile
keyword.
Even if statements execute in the expected order (program order), caching can prevent the latest values from being reflected in the main memory (visibility hazard). Program order is the execution order that is expected when a single thread is running the statements sequentially, as written in a method.
There are two requirements for writing provably correct multi-threaded code:
1. Happens-before consistency: If two accesses of a shared variable follow the happens-before relationship, data races arising from statement reorderings cannot occur. However, this is necessary but not sufficient for acceptable program behavior.
Consider the following example in which a
and b
are (shared) global variables or instance fields but r1
and r2
are local variables not accessible by other threads.
Initially, let a = 0
and b = 0
.
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Because, in Thread 1
, the two assignments a = 10;
and r1 = b;
are not related, the compiler or runtime system is free to reorder them. Similarly in Thread 2
, the statements may be freely reordered. Although it may seem counter-intuitive, the Java memory model allows a read to see a write that occurs later in the execution order.
A possible execution order showing actual assignments is:
Execution Order | Assignment | Assigned Value | Notes |
---|---|---|---|
1. |
| 10 |
|
2. |
| 20 |
|
3. |
| 0 | Reads initial value of |
4. |
| 0 | Reads initial value of |
In this ordering, r1
and r2
read the original values of the variables a
and b
even though they are expected to see the updated values, 10 and 20. Another possible execution order showing actual assignments is:
Execution Order | Statement | Assigned Value | Notes |
---|---|---|---|
1. |
| 20 | Reads later value (in step 4.) of write, that is 20 |
2. |
| 10 | Reads later value (in step 3.) of write, that is 10 |
3. |
| 10 |
|
4. |
| 20 |
|
In this ordering, r1
and r2
read the values of a
and b
written from step 3 and 4, even before the statements corresponding to these steps have executed.
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"The fact that we allow a read to see a write that comes later in the execution order can sometimes thus result in unacceptable behaviors." \[[JLS 05|AA. Java References#JLS 05]\]. Both, the use of synchronization and the {{volatile}} keyword prevent a thread from observing inconsistent values of shared variables. |
2. Sequential consistency: This property provides a very strong guarantee that the compiler will not optimize away or reorder any statements. It guarantees that the program is free from data races. It also ensures that each access of a variable is atomic and immediately visible to other threads.
For example, consider a set of statements that are being executed by multiple threads:
Thread 1,2,3... |
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Statement 1 |
Statement 2 |
Statement 3 |
If statements 1, 2 and 3 are always executed sequentially by all threads as given in this program order, they are sequentially consistent with respect to each other. The sequential consistency property also requires that a read operation in some thread does not see the value of a future write operation taking place in the same or another thread. Similarly, a read operation is guaranteed to see the value of the last write to the variable from any thread.
The use of sequential consistency as the sole memory model mechanism makes it easy for a programmer to reason with the program's logic in a multithreading scenario, however, introduces a performance penalty because the compiler is prohibited from reordering code for performing complex optimizations. Using volatile
variables reduces this performance penalty at the cost of strong sequential consistency guarantees.
Consider two threads that are executing some statements:
Thread 1 and Thread 2 have a happens-before relationship such that Thread 2 does not start before Thread 1 finishes. This is established by the semantics of volatile
accesses. Sequential consistency of volatile
accesses provides certain visibility and reordering guarantees:
Visibility
A write to a volatile
field happens-before every subsequent read of that field. Statements that occur before the write to the volatile
field also happen-before the read of the volatile
field.
In the previous example, Statement 3 writes to a volatile
variable, and statement 4 in the second thread, reads the same volatile
variable. The read sees the most recent write (to the same variable v
) from statement 3. This may not be true in the happens-before order because a future read can always see the default or previous value of v
instead of the one set in the most recent write. This guarantee is provided by the sequential consistency property of volatile
accesses.
Reordering
Volatile read and write operations cannot be reordered with respect to each other and in addition, as required by the JMM, volatile
read and write operations are also not reordered with respect to operations on nonvolatile variables. When reading the volatile
variable, the other thread will also see statements occurring before the write to the volatile
variable to have already executed, with prior occurrences of volatile
and nonvolatile fields assuming the assigned values.
In the previous example, statement 4 also sees the statements 1 and 2 to have executed and all their operands with the most-up to date values. However, this does not mean that statements 1 and 2 are sequentially consistent with respect to each other. They may be freely reordered by the compiler. In fact, if statement 1 constituted a read of some variable x
, it could see the value of a future write to x
in statement 2.
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Because the guarantees of code present before the {{volatile}} write are weaker than sequentially consistent code, {{volatile}} as a synchronization primitive, performs better. "Because no locking is involved, declaring fields as {{volatile}} is likely to be cheaper than using synchronization, or at least no more expensive. However, if {{volatile}} fields are accessed frequently inside methods, their use is likely to lead to slower performance than would locking the entire methods." \[[Lea 00|AA. Java References#Lea 00]\]. |
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"Finally, note that the actual execution order of instructions and memory accesses can be in any order as long as the actions of the thread appear to that thread as if program order were followed, and provided all values read are allowed for by the memory model. This allows the programmer to fully understand the semantics of the programs they write, and it allows compiler writers and virtual machine implementors to perform complex optimizations that a simpler memory model would not permit." \[[JPL 06|AA. Java References#JPL 06]\]. |
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The possible reorderings between {{volatile}} and nonvolatile variables are summarized in the matrix shown below. The load and store operations correspond to read and write operations that use the variable. \[[Lea 08|AA. Java References#Lea 08]\] |
Noncompliant Code Example (status flag)
shared variable. To ensure the visibility of the most recent update, either the variable must be declared volatile or the reads and writes must be synchronized.
Declaring a shared variable volatile guarantees visibility in a thread-safe manner only when both of the following conditions are met:
- A write to a variable is independent from its current value.
- A write to a variable is independent from the result of any nonatomic compound operations involving reads and writes of other variables (see VNA02-J. Ensure that compound operations on shared variables are atomic for more information).
The first condition can be relaxed when you can be sure that only one thread will ever update the value of the variable [Goetz 2006]. However, code that relies on a single-thread confinement is error prone and difficult to maintain. This design approach is permitted under this rule but is discouraged.
Synchronizing the code makes it easier to reason about its behavior and is frequently more secure than simply using the volatile
keyword. However, synchronization has somewhat higher performance overhead and can result in thread contention and deadlocks when used excessively.
Declaring a variable volatile or correctly synchronizing the code guarantees that 64-bit primitive long
and double
variables are accessed atomically. For more information on sharing those variables among multiple threads, see VNA05-J. Ensure atomicity when reading and writing 64-bit values.
Noncompliant Code Example (Non-volatile Flag)
This noncompliant code example uses a shutdown()
method to set the nonvolatile done
flag that is checked in the run()
method:
Code Block | ||
---|---|---|
| ||
final class ControlledStop implements Runnable {
private boolean done = false;
@Override public void run() {
while (!done) {
try {
// ...
Thread.currentThread().sleep(1000); // Do something
} catch(InterruptedException ie) {
Thread.currentThread().interrupt(); // Reset interrupted status
}
}
}
public void shutdown() {
done = true;
}
}
|
This noncompliant code example uses a shutdown()
method to set a non-volatile done
flag that is checked in the run()
method. If one thread invokes the shutdown()
method to set the flag, it is possible that another a second thread might not observe this that change. Consequently, the second thread may still might observe that done
is still false and incorrectly invoke the sleep()
method. Compilers and just-in-time compilers (JITs) are allowed to optimize the code when they determine that the value of done
is never modified by the same thread, resulting in an infinite loop.
Compliant Solution (Volatile
)
In this compliant solution, the done
flag is declared volatile to ensure that writes are visible to other threads:
Code Block | ||
---|---|---|
| ||
final class ControlledStop implements Runnable { private volatile boolean done = false; @Override public void run() { while (!done) { try { // ... Thread.currentThread().sleep(1000); // Do something } catch(InterruptedException ie) { Thread.currentThread().interrupt(); // handleReset interrupted exceptionstatus } } } protectedpublic void shutdown() { done = true; } } |
Compliant Solution (
...
AtomicBoolean
)
This In this compliant solution qualifies , the done
flag as volatile
so that updates by one thread are immediately visible to another threadis declared to be of type java.util.concurrent.atomic.AtomicBoolean
. Atomic types also guarantee that writes are visible to other threads.
Code Block | ||
---|---|---|
| ||
final class ControlledStop implements Runnable { private volatilefinal booleanAtomicBoolean done = false; // ... } |
Noncompliant Code Example (nonvolatile guard)
This noncompliant code example declares a non-volatile int
variable that is initialized in the constructor depending on a security check. In a multi-threading scenario, it is possible that the statements will be reordered so that the boolean
flag initialized
is set to true
before the initialization has concluded. If it is possible to obtain a partially initialized instance of the class in a subclass using a finalizer attack (OBJ04-J. Do not allow partially initialized objects to be accessed), a race condition can be exploited by invoking the getBalance()
method to obtain the balance even though initialization is still underway.
Code Block | ||
---|---|---|
| ||
class BankOperation { private int balance = 0; private boolean initialized = false; public BankOperationnew AtomicBoolean(false); @Override public void run() { ifwhile (!performAccountVerificationdone.get()) { throw new SecurityException("Invalid Account"); try { } balance = 1000; initialized = true; } private int getBalance() { if (initialized == true) { return balance; } else { return -1; // ... Thread.currentThread().sleep(1000); // Do something } } } |
Compliant Solution (volatile
guard)
This compliant solution declares the initialized
flag as volatile
to ensure that the initialization statements are not reordered.
Code Block | ||
---|---|---|
| ||
class BankOperation {
private int balance = 0;
private volatile boolean initialized = false; // Declared volatile
// ...
}
|
The use of the volatile
keyword is inappropriate for composite operations on shared variables (CON01-J. Design APIs that ensure atomicity of composite operations and visibility of results).
Noncompliant Code Example (visibility)
This noncompliant code example consists of two classes, an immutable ImmutablePoint
class and a mutable Holder
class. Holder
is mutable because a new ImmutablePoint
instance can be assigned to it using the setPoint()
method. If one thread updates the value of the ipoint
field, another thread may still see the reference of the old value.
Code Block | ||
---|---|---|
| ||
class Holder { ImmutablePoint ipoint; Holder(ImmutablePoint ip) { ipoint = ip; } ImmutablePoint getPoint() { return ipoint;catch(InterruptedException ie) { Thread.currentThread().interrupt(); // Reset interrupted status } } } public void setPointshutdown(ImmutablePoint ip) { this.ipoint = ip; } } public class ImmutablePoint { final int x; final int y; public ImmutablePoint(int x, int y) { this.x = x; this.y = ydone.set(true); } } |
Compliant Solution (
...
synchronized
)
This compliant solution declares the ipoint
field as volatile
so uses the intrinsic lock of the Class
object to ensure that updates are immediately visible to other threads. :
Code Block | ||
---|---|---|
| ||
final class HolderControlledStop { implements volatile ImmutablePoint ipoint; Holder(ImmutablePoint ip) Runnable { private boolean ipointdone = ipfalse; } @Override public ImmutablePointvoid getPointrun() { return ipoint;while (!isDone()) { } void setPoint(ImmutablePoint ip)try { this.ipoint = ip; } } |
Note that no synchronization is necessary for the setPoint()
method because it operates atomically on immutable data, that is, on an instance of ImmutablePoint
.
Declaring immutable fields as volatile
enables their safe publication, in that, once published, it is impossible to change the state of the sub-object.
Noncompliant Code Example (partial initialization)
Thread-safe classes (which may not be strictly immutable) must not use nonfinal and nonvolatile fields to ensure that no thread sees any field references before the sub-objects' initialization has concluded. This noncompliant code example does not declare the map
field as volatile
or final
. Consequently, a thread that invokes the get()
method may observe the value of field map
before initialization has concluded.
Code Block | ||
---|---|---|
| ||
public class Container<K,V> { Map<K,V> map; public synchronized void initialize() { if(map == null) { map = new HashMap<K,V>(); // ... Thread.currentThread().sleep(1000); // Do something } catch(InterruptedException ie) { Thread.currentThread().interrupt(); // Reset interrupted status //} Fill some useful values into} HashMap } } public Vsynchronized boolean getisDone(Object k) { if(map != null) {return done; } public synchronized return map.get(k); } elsevoid shutdown() { done = return null; }true; } } |
Compliant Solution (proper initialization)
This compliant solution declares the map
field as volatile
to ensure other threads see an up-to-date HashMap
reference.
Code Block | ||
---|---|---|
| ||
public class Container<K,V> {
volatile Map<K,V> map;
// ...
}
|
Risk Assessment
Although this compliant solution is acceptable, intrinsic locks cause threads to block and may introduce contention. On the other hand, volatile-qualified shared variables do not block. Excessive synchronization can also make the program prone to deadlock.
Synchronization is a more secure alternative in situations where the volatile
keyword or a java.util.concurrent.atomic.Atomic*
field is inappropriate, such as when a variable's new value depends on its current value (see VNA02-J. Ensure that compound operations on shared variables are atomic for more information).
Compliance with LCK00-J. Use private final lock objects to synchronize classes that may interact with untrusted code can reduce the likelihood of misuse by ensuring that untrusted callers cannot access the lock object.
Exceptions
VNA00-J-EX0: Class
objects are created by the virtual machine; their initialization always precedes any subsequent use. Consequently, cross-thread visibility of Class
objects is already assured by default.
Risk Assessment
Failing to ensure the visibility of a shared primitive variable may result in a thread observing a stale value of the variableFailing to use volatile to guarantee visibility of shared values across multiple thread and prevent reordering of statements can result in unpredictable control flow.
Rule | Severity | Likelihood | Remediation Cost | Priority | Level |
---|
VNA00-J |
Medium |
Probable |
Medium | P8 | L2 |
Automated Detection
TODO
Related Vulnerabilities
Search for vulnerabilities resulting from the violation Some static analysis tools are capable of detecting violations of this rule on the CERT website.
References
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\[[JLS 05|AA. Java References#JLS 05]\] [Chapter 17, Threads and Locks|http://java.sun.com/docs/books/jls/third_edition/html/memory.html], section 17.4.5 Happens-before Order, section 17.4.3 Programs and Program Order, section 17.4.8 Executions and Causality Requirements
\[[Tutorials 08|AA. Java References#Tutorials 08]\] [Java Concurrency Tutorial|http://java.sun.com/docs/books/tutorial/essential/concurrency/index.html]
\[[Lea 00|AA. Java References#Lea 00]\] Sections, 2.2.7 The Java Memory Model, 2.2.5 Deadlock, 2.1.1.1 Objects and locks
\[[Bloch 08|AA. Java References#Bloch 08]\] Item 66: Synchronize access to shared mutable data
\[[Goetz 06|AA. Java References#Goetz 06]\] 3.4.2. "Example: Using Volatile to Publish Immutable Objects"
\[[JPL 06|AA. Java References#JPL 06]\] 14.10.3. "The Happens-Before Relationship"
\[[MITRE 09|AA. Java References#MITRE 09]\] [CWE ID 667|http://cwe.mitre.org/data/definitions/667.html] "Insufficient Locking", [CWE ID 413|http://cwe.mitre.org/data/definitions/413.html] "Insufficient Resource Locking", [CWE ID 366|http://cwe.mitre.org/data/definitions/366.html] "Race Condition within a Thread", [CWE ID 567|http://cwe.mitre.org/data/definitions/567.html] "Unsynchronized Access to Shared Data" |
.
Tool | Version | Checker | Description | ||||||
---|---|---|---|---|---|---|---|---|---|
CodeSonar |
| JAVA.CONCURRENCY.LOCK.ICS | Impossible Client Side Locking (Java) | ||||||
Eclipse | 4.2.0 | Not Implemented | |||||||
FindBugs | 2.0.1 | Not Implemented | |||||||
Parasoft Jtest |
| CERT.VNA00.LORD CERT.VNA00.MRAV | Ensure that nested locks are ordered correctly Access related Atomic variables in a synchronized block | ||||||
PMD | 5.0.0 | Not Implemented | |||||||
Fortify | Not Implemented | ||||||||
Coverity | 7.5 | SERVLET_ATOMICITY | Implemented | ||||||
ThreadSafe |
| CCE_SL_INCONSISTENT | Implemented |
Related Guidelines
CWE-413, Improper Resource Locking |
Bibliography
Item 66, "Synchronize Access to Shared Mutable Data" | |
Section 3.4.2, "Example: Using Volatile to Publish Immutable Objects" | |
[JLS 2015] | Chapter 17, "Threads and Locks" |
[JPL 2006] | Section 14.10.3, "The Happens-Before Relationship" |
...
11. Concurrency (CON) 11. Concurrency (CON) CON02-J. Always synchronize on the appropriate object