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Comment: Parasoft Jtest 2021.1

Threads that invoke Object.wait() expect to wake up and resume execution when their condition predicate becomes true. To be compliant with THI03-J. Always invoke wait() and await() methods inside a loop, waiting threads must test their condition predicates upon receiving notifications and must resume waiting if the predicates are false.

The notify() and notifyAll() methods of package Wiki MarkupThe methods {{java.lang.Object.notify()}} and {{java.lang.Object.notifyAll()}} are used to waken waiting thread(s). These methods must be called from code that holds the same object lock as the waiting thread(s). The method {{notify()}} is deceptive in most cases unless all of the following conditions hold: \[[Goetz 06|AA. Java References#Goetz 06]\]

  • Only one condition predicate is used with the locked object. Also, each thread must execute the same code after waking up from a wait.
  • Only one thread must wake up on the notify signal. This is contingent on the condition predicate, in that, only one predicate must fulfill the condition and allow the thread to proceed.

to wake up a waiting thread or threads, respectively. These methods must be invoked from a thread that holds the same object lock as the waiting thread(s); these methods throw an IllegalMonitorStateException when invoked from any other thread. The notifyAll() method wakes up all threads waiting on an object lock and allows threads whose condition predicate is true to resume execution. Furthermore, if all the threads whose condition predicate evaluates to true previously held a specific lock before going into the wait state, only one of them will reacquire the lock upon being notified. Presumably, the other threads will resume waiting. The notify() method wakes up only one thread, with no guarantee regarding which specific thread is notified. The chosen thread is permitted to resume waiting if its condition predicate is unsatisfied; this often defeats the purpose of the notification.

Consequently, invoking the notify() method is permitted only when all of the following conditions are met:

  • All waiting threads have identical condition predicates.
  • All threads perform the same set of operations after waking up. That is, any one thread can be selected to wake up and resume for a single invocation of notify().
  • Only one thread is required to wake upon the notification.

These conditions are satisfied by threads that are identical and provide a stateless service or utility.These requirements are typically true when only one thread is waiting. Otherwise, if either condition does not hold, incorrect program behavior may result.

The java.util.concurrent.locks utilities (interface Condition) provide the Condition.signal() and Condition.signalAll() methods to awaken waiting threads that are blocked on an a Condition.await() call. Like the notify() method, the signal() method wakes up any one of the threads that is waiting on the condition and consequently, may be insecure. Condition objects are required when using java.util.concurrent.locks.Lock objects. Although Lock objects allow the use of Object.wait(), Object.notify(), and Object.notifyAll() methods, their use is prohibited by LCK03-J. Do not synchronize on the intrinsic locks of high-level concurrency objects. Code that synchronizes using a Lock object uses one or more Condition objects associated with the Lock object rather than using its own intrinsic lock. These objects interact directly with the locking policy enforced by the Lock object. Consequently, the await(), signal(), and signalAll() methods are used in place of the wait(), notify(), and notifyAll() methods.

The signal() method must not be used unless all of these conditions are met:

  • The Condition object is identical for each waiting thread.
  • All threads must perform the same set of operations after waking up, which means that any one thread can be selected to wake up and resume for a single invocation of signal().
  • Only one thread is required to wake upon receiving the signal.

or all of these conditions are met:

  • Each thread uses a unique Condition object.
  • Each Condition object is associated with the same Lock object.

When used securely, the signal() method has better performance than signalAll().

When notify() or signal() is used to waken a waiting thread, and the thread is not prepared to resume execution, it often resumes waiting. Consequently, no thread wakens, which may cause the system to hang.

Noncompliant Code Example (notify())

This noncompliant code example violates the liveness property. A lock is obtained using a raw Object lock and three threads are started. Two condition predicates are used. One checks whether the buffer has zero elements and the other checks if the buffer is full with ten elements (buffer is not shown for brevity, only the count of the number of elements in the buffer at any time is shown). Initially the buffer is neither full nor empty. Conditions are created so that the buffer becomes empty and thread 1 goes into wait state, followed by thread 2, when the buffer becomes fullshows a complex, multistep process being undertaken by several threads. Each thread executes the step identified by the time field. Each thread waits for the time field to indicate that it is time to perform the corresponding thread's step. After performing the step, each thread first increments time and then notifies the thread that is responsible for the next step.

Code Block
bgColor#FFcccc

public final class MissedSignalProcessStep implements Runnable {
  private static final Object lock = new Object();
  private static int buffer_counttime = 50;
  private staticfinal int numberstep; // Selects function based on thread number	
  
   Do Perform operations when field time 
                          // reaches this value

  public ProcessStep(int step) {
    this.step = step;
  }

  @Override public void run () {
    try {
      synchronized (lock) {
        while  try(time != step) {
        	  lock.wait();
        if(number == 1) {	  
  }

        // Perform operations

        time++;
        while(buffer_count == 0) { lock.notify();
      }
    }  	catch (InterruptedException ie) {
      lock.waitThread.currentThread().interrupt();		   // Reset interrupted status
    }
  	}

  }public static 
void main(String[] args) {
   	} elsefor if(numberint i = 4; i >= 2 0; i--) {
  	    		new Thread(new ProcessStep(i)).start();
      	  while(buffer_count == 10) {	
      	    lock.wait();   	    		    }
  }
}

This noncompliant code example violates the liveness property. Each thread has a different condition predicate because each requires step to have a different value before proceeding. The Object.notify() method wakes only one thread at a time. Unless it happens to wake the thread that is required to perform the next step, the program will deadlock.

Compliant Solution (notifyAll())

In this compliant solution, each thread completes its step and then calls notifyAll() to notify the waiting threads. The thread that is ready can then perform its task while all the threads whose condition predicates are false (loop condition expression is true) promptly resume waiting.

Only the run() method from the noncompliant code example is modified, as follows:

Code Block
bgColor#ccccff
public final class ProcessStep implements Runnable {
  private static final Object lock = new Object();
  private static int time = 0;
  private final int step; // Perform operations when field time 
                 	        	 // reaches this value
  public ProcessStep(int step)  	{
    this.step = step;
  }

  @Override public void run() {
    try {
 	}   else if(number ==synchronized 3(lock) {	   
        while (time != step) {
          lock.notifywait();
        }
  
      	   		// Perform operations
  
        time++;
     }  	 lock.notifyAll(); // Use 	notifyAll() instead of notify()
      }
    } catch (InterruptedException ie) {
       Thread.currentThread().interrupt(); // HandleReset theinterrupted exceptionstatus
    }
  }

}

Noncompliant Code Example (Condition Interface)

This noncompliant code example is similar to the noncompliant code example for notify() but uses the Condition interface for waiting and notification:

Code Block
bgColor#FFcccc
public class ProcessStep implements Runnable {
  private static final }	Lock lock 
= new }ReentrantLock();

  publicprivate static voidfinal setThreadParameters(int threadNumber, int bufferCount) {Condition condition = lock.newCondition();
  private static numberint time = threadNumber0;
  private  buffer_count = bufferCount;
  }
final int step; // Perform operations when field time 
                          // reaches this value
  public static void main(String[] args) throws IOException, InterruptedException {    
    MissedSignal ms = new MissedSignalProcessStep(int step) {
    this.step = step;
  }

  @Override public void run() {
    lock.lock();
    try {
      while for(int i = 0; i < 3; i++) {(time != step) {
        condition.await();
      }

      // Buffer count does not matter for third thread Perform operations

      time++;
      condition.signal();
    } catch setThreadParameters(i + 1, i * 10(InterruptedException ie) {
      Thread.currentThread().interrupt(); // Sets buffer count for threads in the sequence: 0, 10, 20
      new Thread(ms).start();
 Reset interrupted status
    } finally {
      lock.unlock();
    }
  }

  public static void main(String[] args) {
    for (int i = 4; i >= 0; i--) {
      new Thread.sleep(1000(new ProcessStep(i)).start();
    }
  }
}

Note that when thread 2 goes into the wait state, the condition predicate of thread 1 becomes false. When As with Object.notify() is invoked by thread 3, it can be delivered to either thread 1 or thread 2 depending on the particular Java Virtual Machine (JVM). If thread 1 is chosen to be notified, its condition turns out to be false, which terminates it. This is the required functionality, that is, any thread whose condition predicate is false must be terminated. However, if the notification is delivered to thread 2, it has no effect because its condition predicate is still true, and consequently, it goes into the wait state once again. Thread 1 continues to wait despite its condition predicate being false and is not terminated in this case.

...

the signal() method may awaken an arbitrary thread.

Compliant Solution (signalAll())

This compliant solution uses the notifyAllsignalAll() method which sends notifications to notify all threads that wait on the same lock object. As a result, liveness is not affected unlike the noncompliant code example. The condition predicate controls which threads can resume their operations. Ensure that the lock is released promptly after the call to notifyAll(). waiting threads. Before await() returns, the current thread reacquires the lock associated with this condition. When the thread returns, it is guaranteed to hold this lock [API 2014]. The thread that is ready can perform its task while all the threads whose condition predicates are false resume waiting.

Only the run() method from the noncompliant code example is modified, as follows:

Code Block
bgColor#ccccff

else if(number == 3)public class ProcessStep implements Runnable {
  list.notifyAll();      	   		  
} 	    	  

Noncompliant Code Example (Condition interface)

This noncompliant code example derives from the previous noncompliant code example but uses the Condition interface. Field cond is used to let threads wait on different condition predicates.

Code Block
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final Condition condprivate static final Lock lock = new ReentrantLock();
  private static final Condition condition = lock.newCondition();
// ...

public void run (){
  lock.lock();  
  try {    	  
    if(number == 1) {	  
  private static int time = 0;
  private final int step; // Perform operations when field time 
        while(buffer_count == 0) { 
        cond.await();		  
    // reaches }this  value
    } else if(number == 2public ProcessStep(int step) {
  	  this.step = 		step;
  }

  @Override public void  while(buffer_count == 10run() {	
        cond.awaitlock.lock();
   	 try {
  		    	while (time != step) {
    	    condition.await();
      }
  
     
 // Perform operations

 } else if(number == 3) { time++;
      condcondition.signalsignalAll();	
    } 	   
  } catch (InterruptedException ie) {
      Thread.currentThread().interrupt(); // HandleReset theinterrupted exceptionstatus
    } finally {
      lock.unlock();
    }
}	  }

Similar to Object.notify(), the cond.signal() method may choose either of the threads and awaken it.


}

Compliant Solution (Unique Condition per Thread)

...

This compliant solution uses the signalAll() method to resume all the waiting threads whose condition predicate allows doing so.assigns each thread its own condition. All the Condition objects are accessible to all the threads:

Code Block
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} else if(number == 3)// Declare class as final because its constructor throws an exception
public final class ProcessStep implements Runnable {
  cond.signalAll();
} 

Compliant Solution (unique Condition variable per thread)

This compliant solution uses two different condition variables full and empty to indicate whether the the buffer is full or empty, respectively.

Code Block
bgColor#ccccff

private static final Lock lock = new ReentrantLock();
final Condition full  private static int time = lock.newCondition()0;
final  Conditionprivate emptyfinal = lock.newCondition();
// ...

public void run (){
  lock.lock();  
  try {    	  
    if(number == 1) {	  
      while(buffer_count == 0) { int step; // Perform operations when field time 
                          // reaches this value
  private static final int MAX_STEPS = 5;
  private static final Condition[] conditions = new Condition[MAX_STEPS];

  public ProcessStep(int step) {
    if (step <= MAX_STEPS) {
      this.step = step;
      conditions[step] = emptylock.awaitnewCondition();		  

    } else {
       }  throw new IllegalArgumentException("Too many threads");
    } else if(number == 2
  }

  @Override public void run() {
   	 lock.lock();
   		 try {
      while (buffer_counttime =!= 10step) {	
        fullconditions[step].await();
      }

   	   // Perform operations

      time++;
     		 if (step + 	  1 < conditions.length) {
      	  conditions[step + 1].signal();
      }
    } elsecatch if(number == 3InterruptedException ie) {
      empty.signalThread.currentThread().interrupt();	 // Reset interrupted status
    } finally {
      fulllock.signalunlock();
    }
  }

 	 public static 		  void main(String[] args) {
    } 	   
  } catch (InterruptedException iefor (int i = MAX_STEPS - 1; i >= 0; i--) {
      ProcessStep //ps Handle= the exceptionnew ProcessStep(i);
  } finally {
    lock.unlocknew Thread(ps).start();
    }
}	  }
}

Even though the signal() method is used, it is guaranteed that only one thread will awaken because each the thread whose condition predicate corresponds to a the unique Condition variable .

Exceptions

EX1: If there are several similar threads waiting for a notification, and it is permissible to invoke any of them, notify() may be used. The criteria for liveness is relaxed in this case.

Risk Assessment

will awaken.

This compliant solution is safe only when untrusted code cannot create a thread with an instance of this class.

Risk Assessment

Notifying a single thread rather than all waiting threads can violate the Invoking the notify() method instead of notifyAll() can be a threat to the liveness property of the system.

Rule

Severity

Likelihood

Remediation Cost

Priority

Level

CON19

THI02-J

low

Low

unlikely

Unlikely

medium

Medium

P2

L3

Automated Detection

...

TODO

Related Vulnerabilities

Search for vulnerabilities resulting from the violation of this rule on the CERT website.

References

...

ToolVersionCheckerDescription
Parasoft Jtest
Include Page
Parasoft_V
Parasoft_V
CERT.THI02.ANFDo not use 'notify()'; use 'notifyAll()' instead so that all waiting threads will be notified
SonarQube
Include Page
SonarQube_V
SonarQube_V
S2446"notifyAll" should be used

Related Guidelines

Bibliography

[API 2006]

Interface java.util.concurrent.locks.Condition

[Bloch 2001]

Item 50, "Never Invoke wait Outside a Loop"

[Goetz 2006]

Section 14.2.4,

...


...

Image Added Image Added Image Added \[[Bloch 01|AA. Java References#Bloch 01]\] Item 50: Never invoke wait outside a loopCON18-J. Always invoke wait() and await() methods inside a loop      11. Concurrency (CON)      CON20-J. Do not synchronize methods that make network calls