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atomicity atomicity

atomicity : When applied to an operation on primitive data, indicates that other threads that might access the data might see the data as it exists before the operation occurs or after the operation has completed, but may never see an intermediate value of the data.

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canonicalization : Reducing the input to its equivalent simplest known form.

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class variable : A class variable is a static field associated with the containing class.

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Wiki Markup
*conflicting accesses* :"Two accesses to (reads of or writes to) the same variable are said to be conflicting if at least one of the accesses is a write." \[[JLS 05|AA. Java References#JLS 05]\].

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Wiki Markup
*data race* : "When a program contains two conflicting accesses (§17.4.1) that are not ordered by a happens-before relationship, it is said to contain a data race." \[[JLS 05|AA. Java References#JLS 05]\].

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effectively immutable : When applied to an object, this means that "its state cannot be seen to change by callers, which implies that

  • all public fields are final,
  • all public final reference fields refer to other immutable objects, and
  • constructors and methods do not publish references to any internal state which is potentially mutable by the implementation.

Wiki Markup
Effectively immutable objects may still have internal mutable state for purposes of performance optimization; some state variables may be lazily computed, so long as they are computed from immutable state and that callers cannot tell the difference." \[[Goetz 07|AA. Java References#Goetz 07]\]

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alien method
alien method

alien method

From the perspective of a class C, an alien method is one whose behavior is not fully specified by C. This includes methods in other classes as well as overridable methods (neither private nor final) in C itself [Goetz 2006a].

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anti-pattern
anti-pattern

anti-pattern

An anti-pattern is a pattern that may be commonly used but is ineffective and/or counterproductive in practice [Laplante 2005].

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availability
availability

availability

The degree to which a system or component is operational and accessible when required for use. Often expressed as a probability [IEEE Std 610.12 1990].

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big-endian
big-endian

big-endian

"Multibyte data items are always stored in big-endian order, where the high bytes come first" [JVMSpec 1999, Chapter 4, "The class File Format"]. This term refers to the tension between Lilliput and Blefuscu (regarding whether to open soft-boiled eggs from the large or the small end) in Jonathan Swift's satirical novel Gulliver's Travels; it was first applied to the question of byte-ordering by Danny Cohen [Cohen 1981].

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canonicalization
canonicalization

canonicalization

Reducing the input to its equivalent simplest known form.

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class variable
class variable

class variable
A class variable is a field declared using the keyword static within a class declaration or with or without the keyword static within an interface declaration. A class variable is created when its class or interface is prepared and is initialized to a default value. The class variable effectively ceases to exist when its class or interface is unloaded [JLS 2005].

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condition predicate
condition predicate

condition predicate

An expression constructed from the state variables of a class that must be true for a thread to continue execution. The thread pauses execution, via Object.wait(), Thread.sleep(), or some other mechanism, and is resumed later, presumably when the requirement is true and when it is notified [Goetz 2006a].

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conflicting accesses
conflicting accesses

conflicting accesses

Two accesses to (reads of or writes to) the same variable provided that at least one of the accesses is a write [JLS 2005].

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data race
data race

data race

Conflicting accesses of the same variable that are not ordered by a happens-before relationship [JLS 2005].

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deadlock
deadlock

deadlock

Two or more threads are said to have deadlocked when both block waiting for each other's locks. Neither thread can make any progress.

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denial-of-service
denial-of-service
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dos
dos

denial-of-service attack

Also DoS attack. An attempt to make a computer resource unavailable to its intended users.

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error tolerance
error tolerance

error tolerance

The ability of a system or component to continue normal operation despite the presence of erroneous inputs [IEEE Std 610.12 1990].

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exploit
exploit

exploit
[Seacord 2005]
A piece of software or a technique that takes advantage of a security vulnerability to violate an explicit or implicit security policy.

 
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fail fast
fail fast

fail fast
[Gray 1985]
Pertaining to software that either functions correctly or detects the fault, signals failure, and stops operating.

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fail safe
fail safe

fail safe
[IEEE Std 610.12 1990]
Pertaining to a system or component that automatically places itself in a safe operating mode in the event of a failure—for example, a traffic light that reverts to blinking red in all directions when normal operation fails.

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fail soft
fail soft

fail soft
[IEEE Std 610.12 1990]
Pertaining to a system or component that continues to provide partial operational capability in the event of certain failures—for example, a traffic light that continues to alternate between red and green if the yellow light fails.

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fault tolerance
fault tolerance

fault tolerance
[IEEE Std 610.12 1990]
The ability of a system or component to continue normal operation despite the presence of hardware or software faults.

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fields
fields
 

fields [JLS 2014]
The class variables and instance variables of classes, and constants of interfaces.

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happens-before order
happens-before order

happens-before order
"Two actions can be ordered by a happens-before relationship. If one action happens-before another, then the first is visible to and ordered before the second. ... It should be noted that the presence of a happens-before relationship between two actions does not necessarily imply that they have to take place in that order in an implementation. If the reordering produces results consistent with a legal execution, it is not illegal. ... More specifically, if two actions share a happens-before relationship, they do not necessarily have to appear to have happened in that order to any code with which they do not share a happens-before relationship. Writes in one thread that are in a data race with reads in another thread may, for example, appear to occur out of order to those reads" [JLS 2005].

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heap memory
heap memory

heap memory

"Memory that can be shared between threads is called shared memory or heap memory. All instance fields, static fields and array elements are stored in heap memory. ... Local variables (§14.4), formal method parameters (§8.4.1) or exception handler parameters are never shared between threads and are unaffected by the memory model" [JLS 2005].

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hide
hide

hide
One class field hides a field in a superclass if they have the same identifier. The hidden field is not accessible from the class. Likewise, a class method hides a method in a superclass if they have the same identifier but incompatible signatures. The hidden method is not accessible from the class. See [JLS 2005] §8.4.8.2 for the formal definition. Contrast with override.

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immutable
immutable

immutable

When applied to an object, this means that its state cannot be changed after being initialized. An object is immutable if:

  • Its state cannot be modified after construction;
  • All its fields are final; and
  • It is properly constructed (the this reference does not escape during construction).

It is technically possible to have an immutable object without all fields being final. String is such a class but this relies on delicate reasoning about benign data races that requires a deep understanding of the Java Memory Model. (For the curious: String lazily computes the hash code the first time hashCode is called and caches it in a nonfinal field, but this works only because that field can take on only one nondefault value that is the same every time it is computed because it is derived deterministically from immutable state) [Goetz 2006a].

Immutable objects are inherently thread-safe; they may be shared among multiple threads or published without synchronization, though it is usually required to declare the fields containing their references volatile to ensure visibility. An immutable object may contain mutable subobjects, provided the state of the subobjects cannot be modified after construction of the immutable object has concluded.

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initialization safety
initialization safety

initialization safety

An object is considered to be completely initialized when its constructor finishes. A thread that can see a reference to an object only after that object has been completely initialized is guaranteed to see the correctly initialized values for that object's final fields [JLS 2005].

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instance variable
instance variable

instance variable
An instance variable is a field declared within a class declaration without using the keyword static. If a class T has a field a that is an instance variable, then a new instance variable a is created and initialized to a default value as part of each newly created object of class T or of any class that is a subclass of T. The instance variable effectively ceases to exist when the object of which it is a field is no longer referenced, after any necessary finalization of the object has been completed [JLS 2005].

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interruption policy
interruption policy

interruption policy
An interruption policy determines how a thread interprets an interruption request—what it does (if anything) when one is detected, what units of work are considered atomic with respect to interruption, and how quickly it reacts to interruption [Goetz 2006a].

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invariant
invariant

invariant

A property that is assumed to be true at certain points during program execution but not formally specified. Invariants may be used in assert statements or informally specified in comments. Invariants are often used to reason about program correctness.

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liveness
liveness

liveness

A property that every operation or method invocation executes to completion without interruptions, even if it goes against safety.

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memoization
memoization

memoization

An optimization technique used primarily to speed up computer programs by having function calls avoid repeating the calculation of results for previously processed inputs [White 2003].

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memory model
memory model

memory model

"The rules that determine how memory accesses are ordered and when they are guaranteed to be visible are known as the memory model of the Java programming language" [JPL 2006]. "A memory model describes, given a program and an execution trace of that program, whether the execution trace is a legal execution of the program" [JLS 2005].

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normalization
normalization

normalization

Lossy conversion of the data to its simplest known (and anticipated) form. "When implementations keep strings in a normalized form, they can be assured that equivalent strings have a unique binary representation" [Davis 2008a].

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normalization (URI)
normalization (URI)

normalization (URI)
Normalization is the process of removing unnecessary "." and ".." segments from the path component of a hierarchical URI. Each "." segment is simply removed. A ".." segment is removed only if it is preceded by a non-".." segment. Normalization has no effect on opaque URIs [API 2006].

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obscure
obscure

obscure

One scoped identifier obscures another identifier in a containing scope if the two identifiers are the same, but the obscuring identifier does not shadow the obscured identifier. This can happen when the obscuring identifier is a variable while the obscured identifier is a type, for example. See [JLS 2005] §6.3.2 for more information.

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obsolete reference
obsolete reference

obsolete reference
An obsolete reference is a reference that will never be dereferenced again [Bloch 2008].

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open call
open call

open call

An alien method invoked outside of a synchronized region is known as an open call [Bloch 2008], [Lea 2000a].

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out-of-band error indicator
out-of-band error indicator

out-of-band error indicator [ISO/IEC TS 17961:2013]
A library function return value used to indicate nothing but the error status.

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out-of-domain value
out-of-domain value

out-of-domain value [ISO/IEC TS 17961:2013]
One of a set of values that is not in the domain of a particular operator or function.

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override
override

override

One class method overrides a method in a superclass if they have compatible signatures. The overridden method is still accessible from the class via the super keyword. See [JLS 2005] §8.4.8.1 for the formal definition. Contrast with hide.

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partial order
partial order

partial order

"An order defined for some, but not necessarily all, pairs of items. For instance, the sets {a, b} and {a, c, d} are subsets of {a, b, c, d}, but neither is a subset of the other. So a "subset of" is a partial order on sets" [Black 2004].

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program order
program order

program order

The order that interthread actions are performed by a thread according to the intrathread semantics of the thread. "Program order [can be described] as the order of bytecodes present in the .class file, as they would execute based on control flow values" (David Holmes, JMM Mailing List).

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publishing objects
publishing objects

publishing objects
Publishing an object means making it available to code outside of its current scope, such as by storing a reference to it where other code can find it, returning it from a nonprivate method, or passing it to a method in another class [Goetz 2006a].

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race condition
race condition

race condition

"General races cause nondeterministic execution and are failures in programs intended to be deterministic" [Netzer 1992]. "A race condition occurs when the correctness of a computation depends on the relative timing or interleaving of multiple threads by the runtime" [Goetz 2006a].

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relativization (URI)
relativization (URI)

relativization (URI)

[Relativization] is the inverse of resolution. For example, relativizing the URI http://java.sun.com/j2se/1.3/docs/guide/index.html against the base URI http://java.sun.com/j2se/1.3 yields the relative URI docs/guide/index.html [API 2006].

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reentrant
reentrant

reentrant [ISO/IEC/IEEE 24765:2010]
Pertaining to a software module that can be entered as part of one process while also in execution as part of another process and still achieve the desired results.

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reliability
reliability

reliability [IEEE Std 610.12 1990]
The ability of a system or component to perform its required functions under stated conditions for a specified period of time.

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restricted sink
restricted sink

restricted sink [ISO/IEC 9899:2011]
Operands and arguments whose domain is a subset of the domain described by their types.

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robustness
robustness

robustness [IEEE Std 610.12 1990]
The degree to which a system or component can function correctly in the presence of invalid inputs or stressful environmental conditions.

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safe publication
safe publication

safe publication

To publish an object safely, both the reference to the object and the object's state must be made visible to other threads at the same time. A properly constructed object can be safely published by

  • Initializing an object reference from a static initializer.
  • Storing a reference to it into a volatile field.
  • Storing a reference to it into a final field.
  • Storing a reference to it into a field that is properly guarded by a (synchronized) lock.
    [Goetz 2006a, Section 3.5 "Safe Publication"]

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safety
safety

safety

The main goal of safety is to ensure that all objects maintain consistent states in a multithreaded environment [Lea 2000].

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sanitization
sanitization

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sanitize
sanitize

sanitize [ISO/IEC TS 17961:2013]
Assure by testing or replacement that a tainted or other value conforms to the constraints imposed by one or more restricted sinks into which it may flow.

NOTE
If the value does not conform, either the path is diverted to avoid using the value or a different, known-conforming value is substituted.

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security flaw
security flaw

security flaw [ISO/IEC TS 17961:2013]
Defect that poses a potential security risk.

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security policy
security policy

security policy [Internet Society 2000]
Set of rules and practices that specify or regulate how a system or organization provides security services to protect sensitive and critical system resources.

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sensitive code
sensitive code

sensitive code
Any code that performs operations forbidden to untrusted code. Also, any code that accesses sensitive data (q.v.). For example, code whose correct operation requires enhanced privileges is typically considered to be sensitive.

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sensitive data
sensitive data

sensitive data

Any data that must be kept secure. Consequences of this security requirement include the following:

  • Untrusted code is forbidden to access sensitive data.
  • Trusted code is forbidden to leak sensitive data to untrusted code.

Examples of sensitive data include passwords and personally identifiable information.

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sequential consistency
sequential consistency

sequential consistency
"Sequential consistency is a very strong guarantee that is made about visibility and ordering in an execution of a program. Within a sequentially consistent execution, there is a total order over all individual actions (such as reads and writes) which is consistent with the order of the program, and each individual action is atomic and is immediately visible to every thread. ... If a program is correctly synchronized, all executions of the program will appear to be sequentially consistent (§17.4.3)" [JLS 2005]. Sequential consistency implies there will be no compiler optimizations in the statements of the action. Adopting sequential consistency as the memory model and disallowing other primitives can be overly restrictive because, under this condition, the compiler is not allowed to make optimizations and reorder code [JLS 2005].

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shadow
shadow

shadow

One scoped identifier shadows another identifier in a containing scope if the two identifiers are the same and they both reference variables. They may also both reference methods or types. The shadowed identifier is not accessible in the scope of the shadowing identifier. See [JLS 2005] §6.3.1 for more information. Contrast with obscure.

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synchronization
synchronization

synchronization
The Java programming language provides multiple mechanisms for communicating between threads. The most basic of these methods is synchronization, which is implemented using monitors. Each object in Java is associated with a monitor, which a thread can lock or unlock. Only one thread at a time may hold a lock on a monitor. Any other threads attempting to lock that monitor are blocked until they can obtain a lock on that monitor [JLS 2005].

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starvation
starvation

starvation

A condition wherein one or more threads prevent other threads from accessing a shared resource over extended periods of time. For instance, a thread that invokes a synchronized method that performs some time-consuming operation starves other threads.

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tainted data
tainted data

tainted data
Data that either originate from an untrusted source or result from an operation whose inputs included tainted data. Tainted data can be sanitized (also untainted) through suitable data validation. Note that all outputs from untrusted code must be considered to be tainted [Jovanovich 2006].

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thread-safe
thread-safe

thread-safe

An object is thread-safe if it can be shared by multiple threads without the possibility of any data races. "A thread-safe object performs synchronization internally, so multiple threads can freely access it through its public interface without further synchronization" [Goetz 2006a]. Immutable classes are thread-safe by definition. Mutable classes may also be thread-safe if they are properly synchronized.

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total order
total order

total order
An order defined for all pairs of items of a set. For instance, <= (less than or equal to) is a total order on integers; that is, for any two integers, one of them is less than or equal to the other [Black 2006

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Wiki Markup
*happens-before order* : "Two actions can be ordered by a happens-before relationship. If one action happens-before another, then the first is visible to and ordered before the second. \[...\] It should be noted that the presence of a happens-before relationship between two actions does not necessarily imply that they have to take place in that order in an implementation. If the reordering produces results consistent with a legal execution, it is not illegal. \[...\] More specifically, if two actions share a happens-before relationship, they do not necessarily have to appear to have happened in that order to any code with which they do not share a happens-before relationship. Writes in one thread that are in a data race with reads in another thread may, for example, appear to occur out of order to those reads." \[[JLS 05|AA. Java References#JLS 05]\]. 

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Wiki Markup
*heap memory* : "Memory that can be shared between threads is called shared memory or heap memory. All instance fields, static fields and array elements are stored in heap memory.\[...\] Local variables (§14.4), formal method parameters (§8.4.1) or exception handler parameters are never shared between threads and are unaffected by the memory model." \[[JLS 05|AA. Java References#JLS 05]\]. 

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Wiki Markup
*immutable* : When applied to an object, this means that its state cannot be changed after being initialized. In addition to being [effectively immutable|BB. Definitions#effectively immutable], all fields must be final.
 Immutable objects are inherently thread-safe; they may be passed between threads or published without synchronization.  \[[Goetz 07|AA. Java References#Goetz 07]\]

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Wiki Markup
*initialization safety* : "An object is considered to be completely initialized when its constructor finishes. A thread that can only see a reference to an object after that object has been completely initialized is guaranteed to see the correctly initialized values for that object's final fields." \[[JLS 05|AA. Java References#JLS 05]\].

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instance variable : An instance variable is a non-static field that is a part of every instance of the class

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Wiki Markup
*normalization* : Lossy conversion of the data to its simplest known (and anticipated) form. "When implementations keep strings in a normalized form, they can be assured that equivalent strings have a unique binary representation" \[[Unicode 08|AA. Java References#Unicode 08]\].

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Wiki Markup
*normalization (URI)* : Normalization is the process of removing unnecessary "."  and ".." segments from the path component of a hierarchical URI. Each "." segment is simply removed. A ".." segment is removed only if it is preceded by a non-".." segment. Normalization has no effect upon opaque URIs \[[API 06|AA. Java References#API 06]\].

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Wiki Markup
*relativization (URI)* : "\[Relativization\] is the inverse of resolution. For example, relativizing the URI {{http://java.sun.com/j2se/1.3/docs/guide/index.html}} against the base URI {{http://java.sun.com/j2se/1.3}} yields the relative URI {{docs/guide/index.html}}." \[[API 06|AA. Java References#API 06]\].

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sanitization : Sanitization is a term used for validating input and transforming it to a representation that conforms to the input requirements of a complex subsystem. For example, a database may require all invalid characters to be escaped or eliminated prior to their storage. Input sanitization refers to the elimination of unwanted characters from the input by means of removal, replacement, encoding or escaping the characters.

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Wiki Markup
*sequential consistency* : "Sequential consistency is a very strong guarantee that is made about visibility and ordering in an execution of a program. Within a sequentially consistent execution, there is a total order over all individual actions (such as reads and writes) which is consistent with the order of the program, and each individual action is atomic and is immediately visible to every thread. \[...\] If a program is correctly synchronized, then all executions of the program will appear to be sequentially consistent (§17.4.3)." \[[JLS 05|AA. Java References#JLS 05]\]. Sequential consistency implies there will be no compiler optimizations in the statements of the action. Adopting sequential consistency as the memory model can be overly restrictive because under this condition, the compiler is not allowed to make optimizations and reorder code \[[JLS 05|AA. Java References#JLS 05]\].

Anchor synchronization synchronization Wiki Markup*synchronization* : "The Java programming language provides multiple mechanisms for communicating between threads. The most basic of these methods is _synchronization_, which is implemented using monitors. Each object in Java is associated with a monitor, which a thread can lock or unlock. Only one thread at a time may hold a lock on a monitor. Any other threads attempting to lock that monitor are blocked until they can obtain a lock on that monitor." \[[JLS 05|AA. Java References#JLS 05]\].

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trusted code
trusted code

trusted code
:
Code that is loaded by the primordial class loader, irrespective of whether or not it constitutes the Java API or not. In this text, this meaning is extended to include code that is obtained from a known entity and given permissions that untrusted code lacks. By this definition, untrusted and trusted code can coexist in the namespace of a single class loader (not necessarily the primordial class loader). In such cases, the security policy must make this distinction clear by assigning appropriate privileges to trusted code , while denying the same from those privileges to untrusted code.

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untrusted code
untrusted code

untrusted code
:
Code of unknown origin that can potentially cause some harm when executed. Untrusted code may not always be malicious, but this is usually hard to determine automatically. Consequently, untrusted code should be run in a sandboxed environmentin a sandboxed environment.

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untrusted data
untrusted data

untrusted data
 [ISO/IEC 11889-1:2009]
Data originating from outside of a trust boundary.

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volatile
volatile
Wiki Markup*volatile
* : volatile
"A write to a volatile field (§8§8.3.1.4) happens-before every subsequent read of that field" \[ [JLS 05|AA. Java References#JLS 05]\]. 2005]. "Operations on the master copies of volatile variables on behalf of a thread are performed by the main memory in exactly the order that the thread requested." \[ [JVMSpec 99|AA. Java References#JVMSpec 99]\1999]. Accesses to a {{ volatile }} variable are [sequentially consistent|BB. Definitions#sequential consistency] which also means that the operations are exempt from compiler optimizations. Declaring a variable {{volatile}} ensures that all threads see the most up to date value of the variable, if any thread modifies it. Volatile guarantees atomic reads and writes of primitive values, however, it does not guarantee the atomicity of composite operations such as variable incrementation consistent, which also means that the operations are exempt from compiler optimizations. Declaring a variable volatile ensures that all threads see the most up-to-date value of the variable if any thread modifies it. Volatile guarantees atomic reads and writes of primitive values; however, it does not guarantee the atomicity of composite operations such as variable incrementation (read-modify-write sequence).

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vulnerability
vulnerability
Wiki Markup*vulnerability* : "A set of conditions that allows an attacker to violate an explicit or implicit security policy" \[[Seacord 05|AA. Java References#Seacord 05]\
vulnerability

A set of conditions that allow an attacker to violate an explicit or implicit security policy [Seacord 2005].