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Comment: Updated references from C11->C23

When multiple threads must access or make modifications to a common variable, they may also inadvertently access other variables accessing a bit-field, a thread may inadvertently access a separate bit-field in adjacent memory. This is an artifact of variables being stored compactly, with 1 byte possibly holding multiple variables, and is a common optimization on word-addressed machines. Bit-fields are especially prone to this behavior because compilers are allowed required to store multiple adjacent bit-fields in 1 addressable byte or wordone storage unit whenever they fit. Consequently, data races may exist not just on a variable bit-field accessed by multiple threads but also on other variables bit-fields sharing the same byte or word address.  A similar problem is discussed in CON43-C. Do not allow data races in multithreaded code, but the issue described by this rule can be harder to diagnose because it may not be obvious that the same memory location is being modified by multiple threads.

One tool approach for preventing data races in concurrent programming is the to use a mutex. When properly observed by all threads, a mutex can provide safe and secure access to a common variableshared object. However, it mutexes provide no guarantees nothing with regard to other variables objects that might be accessed when the mutex is not controlled by the accessing thread. Unfortunately, there is no portable way to determine which adjacent variables bit-fields may be stored along with a certain variablethe desired bit-field.

Another approach is to embed a concurrently accessed variable inside a union, along with a long variable, or at least some padding to ensure that the concurrent variable is the only element to be accessed at that address. This technique would effectively guarantee that no other variables are accessed or modified when the concurrent variable is accessed or modified.

Noncompliant Code Example (C99)

In this noncompliant code example, two threads simultaneously modify two distinct members of a struct.

Code Block
bgColor#ffcccc
langc
struct multi_threaded_flags {
  unsigned char flag1;
  unsigned char flag2;
};
 
struct multi_threaded_flags flags;
 
void thread1(void) {
  flags.flag1 = 1;
}

void thread2(void) {
  flags.flag2 = 2;
}

Although this code appears to be harmless, it is possible that flag1 and flag2 are stored in the same word. If both assignments occur on a thread-scheduling interleaving that ends with both stores occurring after one another, it is possible that only one of the flags will be set as intended, and the other flag will equal its previous value, because both chars are represented by the same word, which is the smallest unit the processor can work on. C99 makes no guarantees that these flags can be modified concurrently.

Even though each thread is modifying a separate object, they may be modifying the same word in memory. A similar problem is discussed in CON00-C. Avoid race conditions with multiple threads, but this example can be harder to diagnose because it is not immediately obvious that the same memory location is being modified.

Compliant Solution (C11)

The same code is compliant when run on a C11-compliant platform. Unlike C99, C11 explicitly defines a memory location and provides the following note, in section 3.14.2 [ISO/IEC 9899:2011]:

NOTE 1 Two threads of execution can update and access separate memory locations without interfering with each other.

insert a non-bit-field member between any two bit-fields to ensure that each bit-field is the only one accessed within its storage unit. This technique effectively guarantees that no two bit-fields are accessed simultaneously.

Noncompliant Code Example (Bit-field)

Adjacent bit-fields may be stored in a single memory location. Consequently, modifying adjacent bit-fields in different threads is undefined behavior, even in C11.as shown in this noncompliant code example:

Code Block
bgColor#FFcccc
langc
struct multi_threaded_flags {
  unsigned int flag1 : 2;
  unsigned int flag2 : 2;
};

struct multi_threaded_flags flags;

voidint thread1(void *arg) {
  flags.flag1 = 1;
  return 0;
}

voidint thread2(void *arg) {
  flags.flag2 = 2;
  return 0;
}

The C Standard, section 3.14.17, paragraph 3 [ISO/IEC 9899:20112024], states:

NOTE Note 2 to entry: A bit-field and an adjacent non-bit-field member are in separate memory locations. The same applies to two bit-fields, if one is declared inside a nested structure declaration and the other is not, or if the two are separated by a zero-length bit-field declaration, or if they are separated by a non-bit-field member declaration. It is not safe to concurrently update two non-atomic bit-fields in the same structure if all members declared between them are also (non-zerononzero-length) bit-fields, no matter what the sizes of those intervening bit-fields happen to be.

For example, the following sequence of events can occurinstruction sequence is possible:

Code Block
Thread 1: register 0 = flags
Thread 1: register 0 &= ~mask(flag1)
Thread 2: register 0 = flags
Thread 2: register 0 &= ~mask(flag2)
Thread 1: register 0 |= 1 << shift(flag1)
Thread 1: flags = register 0
Thread 2: register 0 |= 2 << shift(flag2)
Thread 2: flags = register 0

Compliant Solution (Bit-field, C11, Mutex)

This compliant solution protects all accesses of the flags with a mutex, thereby preventing any data races. Finally, the flags are embedded in a union alongside a long, and a static assertion guarantees that the flags do not occupy more space than the long. This technique prevents any data not checked by the mutex from being accessed or modified with the bit-fields on platforms that do not comply with C11.:

Code Block
bgColor#ccccff
langc
#include <threads.h>
 
struct multi_threaded_flags {
  unsigned int flag1 : 2;
  unsigned int flag2 : 2;
};

unionstruct mtf_protectmutex {
  struct multi_threaded_flags s;
  long padding;
};

static_assert(sizeof(long) >= sizeof(struct multi_threaded_flags));

struct mtf_mutex {
  union mtf_protect u;
  mtx_t mutex;
};

struct mtf_mutex flags;

voidint thread1(void *arg) {
  int result;
  if ((resultthrd_success != mtx_lock(&flags.mutex)) == thrd_error) {
    /* Handle error */
  }
  flags.u.s.flag1 = 1;
  if ((resultthrd_success != mtx_unlock(&flags.mutex)) == thrd_error) {
    /* Handle error */
  }
  return 0;
}
 
voidint thread2(void *arg) {
  int result;
  if ((resultthrd_success != mtx_lock(&flags.mutex)) == thrd_error) {
    /* Handle error */
  }
  flags.u.s.flag2 = 2;
  if ((resultthrd_success != mtx_unlock(&flags.mutex)) == thrd_error) {
    /* Handle error */
  }
  return 0;
}

Compliant Solution (C11)

In this compliant solution, two threads simultaneously modify two distinct non-bit-field members of a structure. Because the members occupy different bytes in memory, no concurrency protection is required.

Code Block
bgColor#ccccff
langc
struct multi_threaded_flags {
  unsigned char flag1;
  unsigned char flag2;
};
 
struct multi_threaded_flags flags;
 
int thread1(void *arg) {
  flags.flag1 = 1;
  return 0;
}

int thread2(void *arg) {
  flags.flag2 = 2;
  return 0;
}

Unlike C99, C11 and C23 explicitly define a memory location and provides the following note in subclause 3.17 paragraph 2 [ISO/IEC 9899:2024]:

Note 1 to entry: Two threads of execution can update and access separate memory locations without interfering with each other.

It is almost certain that flag1 and flag2 are stored in the same word. Using a compiler that conforms to C99 or earlier, if both assignments occur on a thread-scheduling interleaving that ends with both stores occurring after one another, it is possible that only one of the flags will be set as intended. The other flag will contain its previous value because both members are represented by the same word, which is the smallest unit the processor can work on. Before the changes were made to the C Standard for C11, there were no guarantees that these flags could be modified concurrentlyStatic assertions are discussed in detail in DCL03-C. Use a static assertion to test the value of a constant expression.

Risk Assessment

Although the race window is narrow, having an assignment or an expression can evaluate improperly because of misinterpreted data can result resulting in a corrupted running state or unintended information disclosure.

Rule

Severity

Likelihood

Remediation Cost

Priority

Level

CON32-C

medium

Medium

probable

Probable

medium

Medium

P8

L2

Automated Detection

ToolVersionCheckerDescription
Astrée
Include Page
Astrée_V
Astrée_V

read_data_race

write_data_race

Supported by sound analysis (data race alarm)
Axivion Bauhaus Suite

Include Page
Axivion Bauhaus Suite_V
Axivion Bauhaus Suite_V

CertC-CON32
CodeSonar
Include Page
CodeSonar_V
CodeSonar_V
CONCURRENCY.DATARACE
CONCURRENCY.MAA
Data race
Multiple Accesses of Atomic
Coverity
Include Page
Coverity_V
Coverity
6.5RACE_CONDITIONFully implemented
_V
MISSING_LOCK

Partially implemented

Cppcheck Premium

Include Page
Cppcheck Premium_V
Cppcheck Premium_V

premium-cert-con32-cPartially implemented
Helix QAC

Include Page
Helix QAC_V
Helix QAC_V

C1774, C1775
Parasoft C/C++test

Include Page
Parasoft_V
Parasoft_V

CERT_C-CON32-a

Use locks to prevent race conditions when modifying bit fields

PC-lint Plus

Include Page
PC-lint Plus_V
PC-lint Plus_V

457

Partially supported: access is detected at the object level (not at the field level)

Polyspace Bug Finder

Include Page
Polyspace Bug Finder_V
Polyspace Bug Finder_V

CERT C: Rule CON32-C

Checks for data race (rule fully covered)

Related Vulnerabilities

Search for vulnerabilities resulting from the violation of this rule on the CERT website.

Bibliography

[ISO/IEC 9899:
2011
2024]
Section
3.
14
17, "Memory Location"


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