Background:
The type, precision, and range of both time_t and clock_t are implementation defined. Local time zone and daylight savings time are also implementation defined. The Unix time standard can also vary slightly.. IE, the type of time_t and clock_t are precisely "It's a number guys!". It is therefore important to be very careful when using time_t and clock_t in C because assumptions can lead to problems ranging from errors in program timing to possible overflow from invalid type conversions. What follows are some recommendations that help one to avoid common pitfalls that cause security vulnerabilities.
Recommendation #1:
When comparing time_t, first cast the item you are comparing it with to a time_t
Traditionally, time_t is set to be a signed 32 bit integer type on Unix systems, but the C99 standard only requires that time_t is an arithmetic type. It is a common error (and temptation) to use integers interchangeably with time_t. However, doing so could lead to invalid comparisons in your code.
Non-Compliant Code
int main(void) { time_t now = time(NULL); if ( now \!= \-1 ) { fputs(ctime(&now), stdout); } return 0; }
The c standard mandates that time() return (time_t)(-1). Some systems may interpret (time_t)(-1) as something completely different from the integer -1. This could lead to potential invalid comparison and therefore invalid output (or worse, depending on what else is put in the if statement). Therefore the correct code is as follows:
Compliant Code
int main(void) { time_t now = time(NULL); if ( now \!= (time_t)-1 ) { fputs(ctime(&now), stdout); } return 0; }
In the code above the comparison will function as expected.
Recommendation #2:
It is also important to be mindful that as a result of time_t being implementation defined, performing arithmetic operations with integers or floating points may or may not change the time variable's type or overflow the variable. If on your system time_t is an integer, do not divide time_t by an integer if you want your code to work with other machines. In other words, when performing arithmetic operations on time_t, use other time_t's and not integers or floating points. The function mktime() can be used to generate time_t variables.
According to the C99 standard "The clock function returns the implementation's best approximation to the processor time used by the program since the beginning of an implementation-de?ned era related only to the program invocation. To determine the time in seconds, the value returned by the clock function should be divided by the value of the macro CLOCKS_PER_SEC..." However, the question remains as to what the proper returned type of this operation should be. If you wish to determine how long a certain process required to operate, the C99 standard recommends code of the following form:
clock_t begin, end; mystery_t mystery; begin=clock(); /* run process */ end=clock(); mystery = (end-begin)/CLOCKS_PER_SEC
The type of the macro CLOCKS_PER_SEC is traditionally an integer, however, the C99 standard makes no statement on its type. There is no guarantee as to the type or behavior of clock_t when divided by CLOCK_PER_SEC other than it is an arithmetic type. It is possible for longer processes to check by the standard resolution of time_t as follows:
time_t begin, end; time_t difference; start=time(); /* run process */ end =time(); difference=end-start;
The type of time_t-time_t is in fact time_t, and after this point you can convert the difference into a more palatable format for human parsing. However, you are limited to the resolution of time_t, which is probably considerably less useful than the resolution of clock_t.
[This article is incomplete. It will be finished at a later date.]
Credits/Interesting Links:
- The original idea for this came from the C Language Gotchas site, accessible here
- The wikipedia article on Unix Time is quite enlightening. Read it here
- An article about a denial-of-service in 64bit microsoft time code. Read it here
- Interesting time_t discussion from which I pulled my example code. Read it here