Code that uses synchronization can sometimes be enigmatic and tricky to debug. Misuse of synchronization primitives is a common source of implementation errors. An analysis of the JDK 1.6.0 source code unveiled at least 31 bugs that fell into this category. [[Pugh 08]]
Noncompliant Code Example (nonfinal lock object)
This noncompliant code example locks on a nonfinal object that is declared public
. It is possible that untrusted code can change the value of the lock object and foil any attempts to synchronize.
public Object publicLock = new Object(); synchronized(publicLock) { // body }
Compliant Solution (final
lock object)
This compliant solution synchronizes on a private final
object and is safe from malicious manipulation.
private final Object privateLock = new Object(); synchronized(privateLock) { // body }
Noncompliant Code Example (String
constant)
A String
constant is interned in Java. According to the Java API [[API 06]] Class String
documentation:
When the
intern()
method is invoked, if the pool already contains a string equal to thisString
object as determined by theequals(Object)
method, then the string from the pool is returned. Otherwise, thisString
object is added to the pool and a reference to thisString
object is returned.
Consequently, a String
constant behaves like a global variable in the JVM. As demonstrated in this noncompliant code example, even if each instance of an object maintains its own field lock
, it points to a common String
constant in the JVM. Legitimate code that locks on the same String
constant renders all synchronization attempts inadequate. Likewise, hostile code from any other package can deliberately exploit this vulnerability.
// This bug was found in jetty-6.1.3 BoundedThreadPool private final String _lock = "one"; synchronized(_lock) { /* ... */ }
Noncompliant Code Example (Mutable lock object)
This noncompliant code example synchronizes on a mutable field instead of an object and demonstrates no mutual exclusion properties. This is because the thread that holds a lock on the field can modify the referenced object's value which allows another thread that is blocked on the unmodified value to resume, at the same time, granting access to a third thread that is blocked on the modified value. When aiming to modify a field, it is incorrect to synchronize on the same (or another) field as this is equivalent to synchronizing on the field's contents.
private Integer semaphore = new Integer(0); synchronized(semaphore) { /* ... */ }
This is a mutual exclusion problem as opposed to the sharing issue discussed in the previous noncompliant code example. Note that the boxed Integer
primitive is shared as shown below and not the Integer
object (new Integer(value)
) itself.
int lock = 0; Integer Lock = lock; // Boxed primitive Lock will be shared
In general, holding a lock on any data structure that contains a boxed value can be dangerous.
Noncompliant Code Example (Boolean
lock object)
This noncompliant code example uses a Boolean
field to synchronize. However, there can only be two possible values (true
and false
) that a Boolean
can assume. Consequently, any other code that synchronizes on the same value can cause unresponsiveness and deadlocks [[Findbugs 08]].
private Boolean initialized = Boolean.FALSE; synchronized(initialized) { if (!initialized) { // Perform initialization initialized = Boolean.TRUE; } }
Compliant Solution (raw Object
lock object)
In the absence of an existing object to lock on, using a raw object to synchronize suffices.
private final Object lock = new Object(); synchronized(lock) { /* ... */ }
Note that the instance of the raw object should not be changed from within the synchronized block. For example, creating and storing the reference of a new object into the lock
field is highly inadvisable. To prevent such modifications, declare the lock
field final
.
Noncompliant Code Example (getClass()
lock object)
Synchronizing on getClass()
rather than a class literal can also be counterproductive. Whenever the implementing class is subclassed, the subclass locks on a completely different Class
object.
synchronized(getClass()) { /* ... */ }
This idea is sometimes easy to miss, especially when the Java Language Specification is misunderstood. Section 4.3.2 "The Class Object" of the specification [[JLS 05]] describes how method synchronization works:
A class method that is declared
synchronized
synchronizes on the lock associated with theClass
object of the class.
This does not mean that it is required to synchronize on the Class
object of the base class.
Compliant Solution (class name qualification)
Explicitly define the name of the class (superclass in this example) in the synchronization block. This can be achieved in two ways. One way is to explicitly pass the superclass's instance.
synchronized(SuperclassName.class) { ... }
The second way is to use the Class.forName()
method.
synchronized(Class.forName("SuperclassName")) { ... }
Finally, it is more important to recognize the entities with whom synchronization is required rather than indiscreetly scavenging for variables or objects to synchronize on.
Noncompliant Code Example (collection view)
When using synchronization wrappers, the synchronization object must be the Collection
object. The synchronization is necessary to enforce atomicity ([CON07-J. Ensure atomicity of calls to thread-safe APIs]). This noncompliant code example demonstrates inappropriate synchronization resulting from locking on a Collection
view instead of the Collection itself [[Tutorials 08]].
Map<Integer, String> m = Collections.synchronizedMap(new HashMap<Integer, String>()); Set<Integer> s = m.keySet(); synchronized(s) { // Incorrectly synchronizes on s for(Integer k : s) { // Do something } }
Compliant Solution (collection lock object)
This compliant solution correctly synchronizes on the Collection
object instead of the Collection
view.
// ... synchronized(m) { // Synchronize on m, not s for(Integer k : s) { // Do something } }
Noncompliant Code Example (nonstatic lock object)
This noncompliant code example uses a nonstatic lock object to guard access to a static
field. If two threads are started, they will create two instances of the lock object and lock on each separately. This does not prevent either thread from observing an inconsistent value of field length
because the increment operation on volatile
fields is not atomic, in the absence of proper synchronization.
class PackBox implements Runnable { static volatile int length; // ... Object lock = new Object(); public void run() { synchronized(lock) { length++; // Dimensions after packing the box // ... } } public static void main(String[] args) { Runnable r1 = new Box(); Thread t1 = new Thread(r1); Runnable r2 = new Box(); Thread t2 = new Thread(r2); t1.start(); t2.start(); } }
Compliant Solution (static
lock object)
This compliant solution declares the lock object as static
to ensure that the increment operation is carried out atomically using a shared lock object.
class PackBox implements Runnable { static volatile int length; // ... static Object lock = new Object(); // ... }
Noncompliant Code Example (ReentrantLock
lock object)
This noncompliant code example incorrectly uses a ReentrantLock
as the lock object.
final Lock lock = new ReentrantLock(); synchronized(lock) { /* ... */ }
Compliant Solution (lock()
and unlock()
)
The proper mechanism to lock in this case is to explicitly use the lock()
and unlock()
methods provided by the ReentrantLock
class.
final Lock lock = new ReentrantLock(); lock.lock(); try { // ... } finally { lock.unlock(); }
Risk Assessment
Synchronizing on an incorrect variable can provide a false sense of thread safety and result in nondeterministic behavior.
Rule |
Severity |
Likelihood |
Remediation Cost |
Priority |
Level |
---|---|---|---|---|---|
CON02- J |
medium |
probable |
medium |
P8 |
L2 |
Automated Detection
TODO
Related Vulnerabilities
Search for vulnerabilities resulting from the violation of this rule on the CERT website.
References
[[API 06]] Class String
[[Pugh 08]] "Synchronization"
[[Miller 09]] Locking
[[Tutorials 08]] Wrapper Implementations
VOID CON00-J. Synchronize access to shared mutable variables 11. Concurrency (CON) CON03-J. Do not use background threads during class initialization