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Copy operations (copy constructors and copy assignment operators) are expected to copy the salient properties of a source object into the destination object, with the resulting object being a "copy" of the original. What is considered to be a salient property of the type is type-dependent, but for types that expose comparison or equality operators, includes any properties used for those comparison operations. This expectation leads to assumptions in code that a copy operation results in a destination object with a value representation that is equivalent to the source object value representation. Violation of this basic assumption can lead to unexpected behavior.

Ideally, the copy operator should have an idiomatic signature. For copy constructors, that is T(const T&); and for copy assignment operators, that is T& operator=(const T&);. Copy constructors and copy assignment operators that do not use an idiomatic signature do not meet the requirements of the CopyConstructible or CopyAssignable concept, respectively. This precludes the type from being used with common standard library functionality [ISO/IEC 14882-2014].

When implementing a copy operator, do not mutate any externally observable members of the source object operand or globally accessible information. Externally observable members include, but are not limited to, members that participate in comparison or equality operations, members whose values are exposed via public APIs, and global variables.

Before C++11, a copy operation that mutated the source operand was the only way to provide move-like semantics. However, the language did not provide a way to enforce that this operation only occurred when the source operand was at the end of its lifetime, which led to fragile APIs like std::auto_ptr. In C++11 and later, such a situation is a good candidate for a move operation instead of a copy operation.

auto_ptr

For example, in C++03, std::auto_ptr had the following copy operation signatures [ISO/IEC 14882-2003]:

Copy constructorauto_ptr(auto_ptr &A);
Copy assignmentauto_ptr& operator=(auto_ptr &A);

Both copy construction and copy assignment would mutate the source argument, A, by effectively calling this->reset(A.release()). However, this invalidated assumptions made by standard library algorithms such as std::sort(), which may need to make a copy of an object for later comparisons [Hinnant 05]. Consider an implementation of std::sort() that implements the quick sort algorithm:

// ...
value_type pivot_element = *mid_point;
// ...

At this point, the sorting algorithm assumes that pivot_element and *mid_point have equivalent value representations and will compare equal. However, for std::auto_ptr, this is not the case because *mid_point has been mutated, and results unexpected behavior.

In C++11, the std::unique_ptr smart pointer class was introduced as a replacement for std::auto_ptr to better specify the ownership semantics of pointer objects. Rather than mutate the source argument in a copy operation, std::unique_ptr explicitly deletes the copy constructor and copy assignment operator, and instead uses a move constructor and move assignment operator. Subsequently, std::auto_ptr was deprecated in C++11.

Noncompliant Code Example

In this noncompliant code example, the copy operations for A mutate the source operand by resetting its member variable m to 0. When std::fill() is called, the first element copied will have the original value of obj.m12, at which point obj.m is set to 0. The subsequent nine copies will all retain the value 0.

#include <algorithm>
#include <vector>

class A {
  mutable int m;
  
public:
  A() : m(0) {}
  explicit A(int m) : m(m) {}
  
  A(const A &other) : m(other.m) {
    other.m = 0;
  }
  
  A& operator=(const A &other) {
    if (&other != this) {
      m = other.m;
      other.m = 0;
    }
    return *this;
  }
  
  int get_m() const { return m; }
};

void f() {
  std::vector<A> v{10};
  A obj(12);
  std::fill(v.begin(), v.end(), obj);
}

Compliant Solution

In this compliant solution, the copy operations for A no longer mutate the source operand, ensuring that vector contains equivalent copies of obj. Instead, A has been given move operations that perform the mutation when it is safe to do so.

#include <algorithm>
#include <vector>

class A {
  int m;
  
public:
  A() : m(0) {}
  explicit A(int m) : m(m) {}
  
  A(const A &other) : m(other.m) {}
  A(A &&other) : m(other.m) { other.m = 0; }
  
  A& operator=(const A &other) {
    if (&other != this) {
      m = other.m;
    }
    return *this;
  }
 
  A& operator=(A &&other) {
    m = other.m;
    other.m = 0;
    return *this;
  }
  
  int get_m() const { return m; }
};

void f() {
  std::vector<A> v{10};
  A obj(12);
  std::fill(v.begin(), v.end(), obj);
}

Risk Assessment

Copy operations that mutate the source operand or global state can lead to unexpected program behavior. In the case of using such a type in a Standard Template Library container or algorithm, this can also lead to undefined behavior.

Rule

Severity

Likelihood

Remediation Cost

Priority

Level

OOP58-CPP

Low

Likely

Low

P9

L2

Automated Detection

Tool

Version

Checker

Description

    

Related Vulnerabilities

Search for vulnerabilities resulting from the violation of this rule on the CERT website.

Related Guidelines

Bibliography

[ISO/IEC 14882-2014]Subclause 12.8, "Copying and Moving Class Objects"
Table 21, "CopyConstructible Requirements"
Table 23, "CopyAssignable Requirements" 
[ISO/IEC 14882-2003] 
[Hinnant 05]"Rvalue Reference Recommendations for Chapter 20"

 


  

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