You are viewing an old version of this page. View the current version.

Compare with Current View Page History

« Previous Version 35 Next »

Nontrivial C++ programs are generally divided into multiple translation units that are later linked together to form an executable. To support such a model, C++ restricts named object definitions to ensure that linking will behave deterministically by requiring a single definition for an object across all translation units. This model is called the One Definition Rule (ODR), which is defined by the C++ Standard, [basic.def.odr], paragraph 4 [ISO/IEC 14882-2014], as:

Every program shall contain exactly one definition of every non-inline function or variable that is odr-used in that program; no diagnostic required. The definition can appear explicitly in the program, it can be found in the standard or a user-defined library, or (when appropriate) it is implicitly defined. An inline function shall be defined in every translation unit in which it is odr-used.

The most common approach to multi-translation unit compilation involves declarations residing in a header file that is subsequently made available to a source file via #include. These declarations are often also definitions, such as class and function template definitions. This is allowed by an exception defined in paragraph 6, which reads in part:

There can be more than one definition of a class type, enumeration type, inline function with external linkage, class template, non-static function template, static data member of a class template, member function of a class template, or template specialization for which some template parameters are not specified in a program provided that each definition appears in a different translation unit, and provided the definitions satisfy the following requirements. Given such an entity named D defined in more than one translation unit, then...

If the definitions of D satisfy all these requirements, then the program shall behave as if there were a single definition of D. If the definitions of D do not satisfy these requirements, then the behavior is undefined.

The requirements specified by paragraph 6 essentially state that that two definitions must be identical (not simply equivalent). Consequently, a definition introduced in two separate translation units by an #include directive generally will not violate the ODR due to the definitions being identical in both translation units.

However, it is possible to violate the ODR of a definition introduced via #include using block language linkage specifications, vendor-specific language extensions, etc. A more likely scenario for ODR violations are accidental definitions of differing objects in different translation units.

Do not violate the One Definition Rule; violations result in undefined behavior.

Noncompliant Code Example

In this noncompliant code example, two different translation units define a class of the same name with differing definitions. While the two definitions are functionally equivalent (they both define a class named S with a single, public, nonstatic data member int a), they are not defined using the same sequence of tokens. This is a violation of the ODR and results in undefined behavior.

// a.cpp
struct S {
  int a;
};
 
// b.cpp
class S {
public:
  int a;
};

Compliant Solution

The compliant solution depends on programmer intent. If the programmer intended for the same class definition to be visible in both translation units because of common usage, the solution is to use a header file to introduce the object into both translation units, as shown in this compliant solution:

// S.h
struct S {
  int a;
};
 
// a.cpp
#include "S.h"
 
// b.cpp
#include "S.h"

If the ODR violation was a result of accidental name collision, the solution is to ensure both class definitions are unique, as in this compliant solution:

// a.cpp
namespace {
struct S {
  int a;
};
}
 
// b.cpp
namespace {
class S {
public:
  int a;
};
}

Alternatively, the classes could be given distinct names in each translation unit to avoid violating the ODR.

Noncompliant Code Example

In this noncompliant code example, a class definition is introduced into two translation units using #include. However, one of the translation units uses a common, implementation-defined #pragma to specify structure field alignment requirements. Consequently, the two class definitions may have differing layouts in each translation unit, which is a violation of the ODR.

// s.h
struct S {
  char c;
  int a;
};
 
void init_s(S &s);
 
// s.cpp
#include "s.h"
 
void init_s(S &s); {
  s.c = 'a';
  s.a = 12;
}
 
// a.cpp
#pragma pack(push, 1)
#include "s.h"
#pragma pack(pop)
 
void f() {
  S s;
  init_s(s);
}

Implementation Details

It is possible for the above noncompliant code example to result in a.cpp allocating space for an object with a different size than expected by init_s() in s.cpp. When translating s.cpp, the layout of the structure may include padding bytes between the c and a data members. When translating a.cpp, the layout of the structure may remove those padding bytes as a result of the #pragma pack directive, and so the object passed to init_s() may be smaller than expected. As a result, when init_s() initializes the data members of s, it may result in a buffer overrun.

For more information on the behavior of #pragma pack, see the vendor documentation for your implementation, such as Microsoft Visual Studio or GCC.

Compliant Solution

In this compliant solution, the implementation-defined structure member alignment directive is removed, ensuring that all definitions of S do not violate the ODR:

// s.h
struct S {
  char c;
  int a;
};
 
void init_s(S &s);
 
// s.cpp
#include "s.h"
 
void init_s(S &s); {
  s.c = 'a';
  s.a = 12;
}
 
// a.cpp
#include "s.h"
 
void f() {
  S s;
  init_s(s);
}

Risk Assessment

Violating the One Definition Rule results in undefined behavior, which can result in exploits as well as denial-of-service attacks. As the paper by Quinlan et al. shows [Quinlan 06], failing to enforce the ODR enables a virtual function pointer attack, known as the VPTR exploit. This is where an object's virtual function table is corrupted so that calling a virtual function on the object results in malicious code being executed. See the paper by Quinlan et al. for more details. However, note that the attacker must have access to the system building the code to introduce the malicious class.

Rule

Severity

Likelihood

Remediation Cost

Priority

Level

MSC33-CPP

High

Unlikely

High

P3

L3

Automated Detection

Tool

Version

Checker

Description

PRQA QA-C++4.41067, 1509 

Related Vulnerabilities

Search for vulnerabilities resulting from the violation of this rule on the CERT website.

Related Guidelines

  

Bibliography

[ISO/IEC 14882-2014]

3.2, "One Definition Rule"

[Quinlan 06] 

  • No labels