A thread that invokes wait()
expects to wake up and resume execution when its condition predicate becomes true. Waiting threads must test their condition predicates upon receiving notifications and resume waiting if they are false to be compliant with CON18-J. Always invoke wait() and await() methods inside a loop.
The notify()
and notifyAll()
methods of package java.lang.Object
are used to wake up waiting thread(s). These methods must be invoked from code that holds the same object lock as the waiting thread(s). The notifyAll()
method wakes up all threads and allows threads whose condition predicate is true to resume execution. Furthermore, if all the threads whose condition predicate evaluates to true previously held a specific lock before going into the wait state, only one of them will reacquire the lock upon being notified. Presumably, the other threads will resume waiting. The notify()
method wakes up only one thread and makes no guarantees as to which thread is notified. If the thread's condition predicate doesn't allow the thread to proceed, the chosen thread may resume waiting, defeating the purpose of the notification.
The notify()
method may only be invoked if all the following conditions are met:
- The condition predicate is identical for each waiting thread.
- All threads must perform the same set of operations after waking up. In other words, any one thread can be selected to wake up and resume for a single invocation of
notify()
. - Only one thread is required to wake upon the notification.
These conditions can be trivially met if each waiting thread is identical.
The java.util.concurrent
utilities (interface Condition
) provide the signal()
and signalAll()
methods to awaken threads that are blocked on an await()
call. The same rules that apply to using notify()
and notifyAll()
also apply to signal()
and signalAll()
.
Noncompliant Code Example (notify()
)
This noncompliant code example shows a complex multi-step process being undertaken by several threads. Each thread executes one step of the process; the step being currently performed is indicated by the step
field. Each thread waits for the step
field to indicate that it is time to perform the corresponding thread's step. After performing the step, each thread increments step
to transfer control to the next thread. The thread then notifies the thread that is responsible for the next step, and then the first thread exits.
public final class ProcessStep implements Runnable { private static final Object lock = new Object(); private static int time = 0; private final int step; // Do operations when field time reaches this value public ProcessStep(int step) { this.step = step; } public void run() { try { synchronized (lock) { while (time != step) { lock.wait(); } // ... Do operations time++; lock.notify(); } } catch (InterruptedException ie) { Thread.currentThread().interrupt(); // Reset interrupted status } } public static void main(String[] args) { for (int i = 4; i >= 0; i--) { new Thread(new ProcessStep(i)).start(); } } }
This noncompliant code example violates the liveness property. Each thread has a different condition predicate, as each requires step
to have a different value before proceeding. The Object.notify()
method wakes up only one thread at a time. Unless it happens to wake up the thread that is required to perform the next step, the program will deadlock and fail to make any progress.
Compliant Solution (notifyAll()
)
In this compliant solution, all threads that have performed their own step use notifyAll()
to notify other waiting threads. Consequently, the thread that is ready can perform its task, while all other threads whose condition predicates are false (loop condition expression is true), promptly resume waiting.
// ... public void run() { try { synchronized (lock) { while (time != step) { lock.wait(); } // ... Do operations time++; lock.notifyAll(); } } catch (InterruptedException ie) { Thread.currentThread().interrupt(); // Reset interrupted status } }
Noncompliant Code Example (Condition
interface)
This noncompliant code example derives from the previous noncompliant code example but uses the Condition
interface. The condition
field allows the threads to wait on different condition predicates.
public class ProcessStep implements Runnable { private static final Lock lock = new ReentrantLock(); private static final Condition condition = lock.newCondition(); private static int time = 0; private final int step; // Do operations when field time reaches this value public ProcessStep(int step) { this.step = step; } public void run() { lock.lock(); try { while (time != step) { condition.await(); } // ... Do operations time++; condition.signal(); } catch (InterruptedException ie) { Thread.currentThread().interrupt(); // Reset interrupted status } finally { lock.unlock(); } } public static void main(String[] args) { for (int i = 4; i >= 0; i--) { new Thread(new ProcessStep(i)).start(); } } }
Similar to Object.notify()
, the signal()
method may choose any one thread and awaken it.
Compliant Solution (signalAll()
)
This compliant solution uses the signalAll()
method to resume all the waiting threads whose condition predicate allows doing so.
// ... public void run() { lock.lock(); try { while (time != step) { condition.await(); } // ... Do operations time++; condition.signalAll(); } catch (InterruptedException ie) { Thread.currentThread().interrupt(); // Reset interrupted status } finally { lock.unlock(); } }
Compliant Solution (unique Condition per thread)
This compliant solution assigns each thread its own condition, and makes all the Condition
objects accessible to all the threads.
// Declare class as final because its constructor throws an exception public final class ProcessStep implements Runnable { private static final Lock lock = new ReentrantLock(); private static int time = 0; private final int step; // Do operations when field time reaches this value private static final int MAX_STEPS = 5; private static final Condition[] conditions = new Condition[MAX_STEPS]; public ProcessStep(int step) { if (step <= MAX_STEPS) { this.step = step; conditions[step] = lock.newCondition(); } else { throw new IllegalArgumentException("Too many threads"); } } public void run() { lock.lock(); try { while (time != step) { conditions[step].await(); } // ... Do operations time++; if (step + 1 < conditions.length) { conditions[step + 1].signal(); } } catch (InterruptedException ie) { Thread.currentThread().interrupt(); // Reset interrupted status } finally { lock.unlock(); } } public static void main(String[] args) { for (int i = MAX_STEPS - 1; i >= 0; i--) { ProcessStep ms = new ProcessStep(i); new Thread(ms).start(); } } }
Even though signal()
is used, it is guaranteed that only one thread will awaken because each condition predicate corresponds to a unique Condition
variable. All threads perform the same operations. This compliant solution is only safe if untrusted code cannot create a thread with an instance of this class.
Risk Assessment
Notifying a single thread instead of all waiting threads can pose a threat to the liveness property of the system.
Rule |
Severity |
Likelihood |
Remediation Cost |
Priority |
Level |
---|---|---|---|---|---|
CON19- J |
low |
unlikely |
medium |
P2 |
L3 |
Automated Detection
TODO
Related Vulnerabilities
Search for vulnerabilities resulting from the violation of this rule on the CERT website.
References
[[JLS 05]] Chapter 17, Threads and Locks
[[Goetz 06]] Section 14.2.4, Notification
[[Bloch 01]] Item 50: Never invoke wait outside a loop
CON18-J. Always invoke wait() and await() methods inside a loop 11. Concurrency (CON) CON20-J. Do not perform operations that may block while holding a lock