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The singleton design pattern's intent is succinctly described by the seminal work of Gamma et al. [[Gamma 95]]:

Ensure a class only has one instance, and provide a global point of access to it.

"Since there is only one Singleton instance, any instance fields of a Singleton will occur only once per class, just like static fields. Singletons often control access to resources such as database connections or sockets." [[Fox 01]]. Other applications of singletons involve maintaining performance statistics, system monitoring and logging, implementing printer spoolers or as simple as ensuring that only one audio file plays at a time.

Typically, the Singleton pattern uses a single instance of a class that encloses a private static instance field. The instance can be created using lazy initialization, which means that the instance is not created when the class loads but when it is first used.

Noncompliant Code Example (nonprivate constructor)

This noncompliant code example uses a nonprivate constructor for instantiating a singleton.

class MySingleton {
  private static MySingleton INSTANCE;

  protected MySingleton() {    
    // private constructor prevents instantiation by untrusted callers
    INSTANCE = new MySingleton();
  }

  public static synchronized MySingleton getInstance() {    
    return INSTANCE;
  }
}

A malicious subclass may extend the accessibility of the constructor from protected to public, allowing untrusted code to create multiple instances of the singleton. Also, the class field INSTANCE has not been declared as final.

Compliant Solution (private constructor)

This compliant solution reduces the accessibility of the constructor to private and initializes the field INSTANCE immediately, allowing it to be declared final.

class MySingleton {
  private static final MySingleton INSTANCE = new MySingleton();

  private MySingleton() {    
    // private constructor prevents instantiation by untrusted callers
  }

  public static synchronized MySingleton getInstance() {    
    return INSTANCE;
  }
}

Noncompliant Code Example (visibility across threads)

When the getter method is called by two (or more) threads simultaneously, multiple instances of the Singleton class might result if access is not synchronized.

class MySingleton {
  private static MySingleton INSTANCE;

  private MySingleton() {    
    // private constructor prevents instantiation by untrusted callers
  }

  // Lazy initialization
  public static MySingleton getInstance() { // Not synchronized
    if (INSTANCE == null) {
      INSTANCE = new MySingleton();
    }
    return INSTANCE;
  }
}

Noncompliant Code Example (inappropriate synchronization)

Multiple instances can be created even if the singleton construction is encapsulated in a synchronized block.

public static MySingleton getInstance() {
  if (INSTANCE == null) {
    synchronized (MySingleton.class) {
      INSTANCE = new MySingleton();
    }
  }
  return INSTANCE;
}

This is because two or more threads may simultaneously see the field INSTANCE as null in the if condition and enter the synchronized block one at a time.

Compliant Solution (1) (synchronized method)

To avoid the issue of multiple threads creating more than one instance of the singleton, make getInstance() a synchronized method.

class MySingleton {
  private static MySingleton INSTANCE;

  private MySingleton() {
    // private constructor prevents instantiation by untrusted callers
  }

  // Lazy initialization
  public static synchronized MySingleton getInstance() {
    if (INSTANCE == null) {
      INSTANCE = new MySingleton();
    }
    return INSTANCE;
  }
}

Compliant Solution (2) (double-checked locking)

Another solution for implementing thread-safe singletons is the double-checked locking idiom.

class MySingleton {
  private static volatile MySingleton INSTANCE;

  private MySingleton() {
    // private constructor prevents instantiation by untrusted callers
  }

  // Double-checked locking
  public static MySingleton getInstance() {
    if (INSTANCE == null) {
      synchronized (MySingleton.class) {
        if (INSTANCE == null) {
          INSTANCE = new MySingleton();
        }
      }
    }
    return INSTANCE;
  }
}

This design pattern is often implemented incorrectly. Refer to [CON22-J. Do not use incorrect forms of the double-checked locking idiom] for more details on the double-checked locking idiom.

Noncompliant Code Example (Serializable singleton)

This noncompliant code example implements the java.io.Serializable interface which allows the class to be serializable. Deserialization of the class implies that multiple instances of the singleton can be created.

class MySingleton implements Serializable {
  private static final long serialVersionUID = 6825273283542226860L;
  private static MySingleton INSTANCE;

  private MySingleton() {
    // private constructor prevents instantiation by untrusted callers
  }

  // Lazy initialization
  public static synchronized MySingleton getInstance() {
    if (INSTANCE == null) {
      INSTANCE = new MySingleton();
    }
    return INSTANCE;
  }
}

A singleton's constructor cannot install any checks to enforce the requirement that the number of instances be limited to one because serialization provides a mechanism to bypass the object's constructor.

Compliant Solution (1) (readResolve method)

It is recommended that stateful singleton classes be made non-serializable. As a precautionary measure, classes that are serializable must never save a reference to a singleton object in their nontransient or nonstatic instance variables. This prevents the singleton from being indirectly serialized.

If making a singleton class serializable is indispensable, ensure that only one instance of the class exists by adding a readResolve() method which can be made to return the original instance. The phantom instance obtained after deserialization is left to the judgment of the garbage collector. [[Bloch 08]]

private Object readResolve() {
  return INSTANCE;
}

If the serializable singleton class has any other instance fields, they must be declared transient to be compliant (described later in the nontransient instance fields noncompliant code example).

Compliant Solution (2) (enum types)

Bloch [[Bloch 08]] suggests the use of an enum type as a replacement for traditional implementations.

public enum MySingleton {
  INSTANCE;
  // Other methods
}

Functionally, this approach is equivalent to commonplace implementations and is safer. It ensures that only one instance of the object exists at any instant and also provides the serialization property as java.lang.Enum<E> extends java.io.Serializable.

Noncompliant Code Example (nontransient instance fields)

This serializable noncompliant code example uses a nontransient instance field str.

class MySingleton implements Serializable {
  private static final long serialVersionUID = 2787342337386756967L;
  private static MySingleton INSTANCE;
  private String[] str = {"one", "two", "three"}; // nontransient instance field
                 
  private MySingleton() {
    // private constructor prevents instantiation by untrusted callers
  }

  public void displayStr() {
    System.out.println(Arrays.toString(str));
  }
 
  private Object readResolve() {
    return INSTANCE;
  }
}

"If a singleton contains a nontransient object reference field, the contents of this field will be deserialized before the singleton’s readResolve method is run. This allows a carefully crafted stream to "steal" a reference to the originally deserialized singleton at the time the contents of the object reference field are deserialized." [[Bloch 08]].

Compliant Solution (1) (transient fields)

This compliant solution declares the str instance field as transient so that it is not serialized.

class MySingleton implements Serializable {
  // ...
  private transient String[] str = {"one", "two", "three"}; // nontransient field
  // ...
}

Compliant Solution (2) (enum types, non-transient fields)

This compliant solution uses the enum type to ensure that only one instance of the singleton exists at any time.

public enum MySingleton {
  INSTANCE;
  private String[] str = {"one", "two", "three"}; // nontransient field
     
  public void displayStr() {
    System.out.println(Arrays.toString(str));
  }	 
}

Noncompliant Code Example (Cloneable singleton)

It is also possible to create a copy of the singleton by cloning it using the object's clone() method if the singleton class implements java.lang.Cloneable directly or through inheritance. This noncompliant code example shows a singleton that implements the java.lang.Cloneable interface.

class MySingleton implements Cloneable {
  private static MySingleton INSTANCE;

  private MySingleton() {
    // private constructor prevents instantiation by untrusted callers
  }

  // Lazy initialization
  public static synchronized MySingleton getInstance() {
    if (INSTANCE == null) {
      INSTANCE = new MySingleton();
    }
    return INSTANCE;
  }
}

Compliant Solution (override clone() method)

Avoid making the singleton class cloneable by not implementing the Cloneable interface or not deriving from a class that already implements it.

If the singleton class indirectly implements the Cloneable interface through inheritance, override the object's clone() method and throw a CloneNotSupportedException exception from within it [[Daconta 03]].

class MySingleton implements Cloneable {
  private static MySingleton INSTANCE;

  private MySingleton() {
    // private constructor prevents instantiation by untrusted callers
  }

  // Lazy initialization
  public static synchronized MySingleton getInstance() {
    if (INSTANCE == null) {
      INSTANCE = new MySingleton();
    }
    return INSTANCE;
  }

  public Object clone() throws CloneNotSupportedException {
    throw new CloneNotSupportedException();
  }
}

See [MSC05-J. Make sensitive classes noncloneable] for more details about restricting the clone() method.

Noncompliant Code Example (garbage collection)

When the utility of a class is over, it is free to be garbage collected. This behavior can be troublesome when the program needs to maintain only one instance throughout its lifetime.

A nonstatic singleton is eligible for garbage collection when its object goes out of scope:

{
 MySingleton ms1 = MySingleton.getInstance();
 // ... 
}

MySingleton ms2 = MySingleton.getInstance(); 

Code that is outside the scope can create another instance of the singleton class though the requirement was to use only the original instance.

A static singleton is garbage collected when its class loader becomes eligible for garbage collection. This usually happens when a nonstandard (custom) class loader is used to load the singleton.

Unknown macro: {mc}

this might need a different NCE

This problem can particularly manifest in state bearing singletons.

Compliant Solution (prevent garbage collection)

This compliant solution takes into account the garbage collection issue described above. A class is not garbage collected until the ClassLoader object used to load it becomes eligible for garbage collection. An easier scheme to prevent the garbage collection is to ensure that there is a direct or indirect reference from a live thread to the singleton object that needs to be preserved. This compliant solution demonstrates this method.

{
  MySingleton ms1 = MySingleton.getInstance();
  ObjectPreserver.preserveObject(ms1);
  // ... 
}

MySingleton ms2 = (MySingleton) ObjectPreserver.getObject(); 

The ObjectPreserver class (based on [[Patterns 02]]) is shown below:

public class ObjectPreserver implements Runnable {
  private static ObjectPreserver lifeLine = new ObjectPreserver();
  
  // Neither this class, nor HashSet will be garbage collected.
  // References from HashMap to other objects will also exhibit this property
  private static final HashMap<Integer,Object> protectedMap = new HashMap<Integer,Object>();
  
  private ObjectPreserver() {
    new Thread(this).start();  // keeps the reference alive  
  }
 
  public synchronized void run(){
    try {
      wait();
    } catch(InterruptedException e) { /* Forward to handler */ }
  }

  // Objects passed to this method will be preserved until
  // the unpreserveObject method is called
  public static void preserveObject(Object obj) {    
    protectedMap.put(0, obj);  
  }
  
  // Returns the same instance every time
  public static Object getObject() {
    return protectedMap.get(0);	  
  }
  
  // Unprotect the objects so that they can be garbage collected
  public static void unpreserveObject() {
    protectedMap.remove(0);
  }
}

Risk Assessment

Using lazy initialization in a Singleton without synchronizing the getInstance() method may lead to creation of multiple instances and can as a result, violate the expected contract.

Rule

Severity

Likelihood

Remediation Cost

Priority

Level

CON23- J

low

unlikely

medium

P2

L3

Automated Detection

TODO

Related Vulnerabilities

Search for vulnerabilities resulting from the violation of this rule on the CERT website.

References

[[JLS 05]] Chapter 17, Threads and Locks
[[Fox 01]] When is a Singleton not a Singleton? 
[[Daconta 03]] Item 15: Avoiding Singleton Pitfalls;
[[Darwin 04]] 9.10 Enforcing the Singleton Pattern
[[Gamma 95]] Singleton
[[Patterns 02]] Chapter 5, Creational Patterns, Singleton
[[Bloch 08]] Item 3: "Enforce the singleton property with a private constructor or an enum type" and Item 77: "For instance control, prefer enum types to readResolve"
[[MITRE 09]] CWE ID 543 "Use of Singleton Pattern in a Non-thread-safe Manner"


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