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The following noncompliant code demonstrates the perils of operating on data of incompatible types. An attempt is made to increment an integer-type cast to a floating-point type and a floating-point cast to an integer type.

Code Block
bgColor#ffcccc
langc

float f = 0.0;
int i = 0;
float *fp;
int *ip;

assert(sizeof(int) == sizeof(float));
ip = (int*) &f;
fp = (float*) &i;
printf("int is %d, float is %f\n", i, f);
(*ip)++;
(*fp)++;

printf("int is %d, float is %f\n", i, f);

The expected result is for both values to display as 1; however, on a 64-bit Linux machine, this program produces:

Code Block

int is 0, float is 0.000000
int is 1065353216, float is 0.000000

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Code Block
bgColor#ccccff
langc

float f = 0.0;
int i = 0;
float *fp;
int *ip;

ip = &i;
fp = &f;
printf("int is %d, float is %f\n", i, f);
(*ip)++;
(*fp)++;

printf("int is %d, float is %f\n", i, f);

On the same platform, this solution produces the expected output of

Code Block

int is 0, float is 0.000000
int is 1, float is 1.000000

Bit

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Fields

The internal representations of bit-field structures have several properties (such as internal padding) that are implementation-defined. Additionally, bit-field structures have several implementation-defined constraints:

  • The alignment of bit - fields in the storage unit. For example, the bit - fields may be allocated from the high end or the low end of the storage unit.
  • Whether or not bit - fields can overlap a storage unit boundary.

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Noncompliant Code Example (Bit-Field Alignment)

Bit - fields can be used to allow flags or other integer values with small ranges to be packed together to save storage space. Bit - fields can improve the storage efficiency of structures. Compilers typically allocate consecutive bit-field structure members into the same int-sized storage, as long as they fit completely into that storage unit. However, the order of allocation within a storage unit is implementation-defined. Some implementations are "right-to-left": the first member occupies the low-order position of the storage unit. Others are "left-to-right": the first member occupies the high-order position of the storage unit. Calculations that depend on the order of bits within a storage unit may produce different results on different implementations.

Consider the following structure made up of four 8-bit bit-field members:

Code Block

struct bf {
  unsigned int m1 : 8;
  unsigned int m2 : 8;
  unsigned int m3 : 8;
  unsigned int m4 : 8;
};	/* 32 bits total */

Right-to-left implementations will allocate struct bf as one storage unit with this format:

Code Block

m4   m3   m2   m1

Conversely, left-to-right implementations will allocate struct bf as one storage unit with this format:

Code Block

m1   m2   m3   m4

The following code behaves differently depending on whether the implementation is left-to-right or right-to-left:

Code Block
bgColor#ffcccc
langc

struct bf {
  unsigned int m1 : 8;
  unsigned int m2 : 8;
  unsigned int m3 : 8;
  unsigned int m4 : 8;
}; /* 32 bits total */

void function() {
  struct bf data;
  unsigned char *ptr;

  data.m1 = 0;
  data.m2 = 0;
  data.m3 = 0;
  data.m4 = 0;
  ptr = (unsigned char *)&data;
  (*ptr)++; /* can increment data.m1 or data.m4 */
}

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Code Block
bgColor#ccccff
langc

struct bf {
  unsigned int m1 : 8;
  unsigned int m2 : 8;
  unsigned int m3 : 8;
  unsigned int m4 : 8;
}; /* 32 bits total */

void function() {
  struct bf data;
  data.m1 = 0;
  data.m2 = 0;
  data.m3 = 0;
  data.m4 = 0;
  data.m1++;
}

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In the following noncompliant code, assuming eight assuming 8 bits to a byte, if bit -fields of six and four fields of 6 and 4 bits are declared, is each bit - field contained within a byte, or are the bit - fields split across multiple bytes?

Code Block
bgColor#ffcccc
langc

struct bf {
  unsigned int m1 : 6;
  unsigned int m2 : 4;
};

void function() {
  unsigned char *ptr;
  struct bf data;
  data.m1 = 0;
  data.m2 = 0;
  ptr = (unsigned char *)&data;
  ptr++;
  *ptr += 1; /* what does this increment? */
}

If each bit - field lives within its own byte, then m2 (or m1, depending on alignment) is incremented by 1. If the bit - fields are indeed packed across 8-bit bytes, then m2 might be incremented by 4.

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Code Block
bgColor#ccccff
langc

struct bf {
  unsigned int m1 : 6;
  unsigned int m2 : 4;
};

void function() {
  struct bf data;
  data.m1 = 0;
  data.m2 = 0;
  data.m2 += 1;
}

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ISO/IEC 9899:1999 Section 6.7.2, "Type specifiers"

ISO/IEC TR 17961 (Draft) Accessing an object through a pointer to an incompatible type [ptrcomp]

ISO/IEC TR 24772 "STR Bit Representations"

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