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The following noncompliant code demonstrates the perils of operating on data of incompatible types. An attempt is made to increment an integer-type cast to a floating-point type and a floating-point cast to an integer type.
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float f = 0.0;
int i = 0;
float *fp;
int *ip;
assert(sizeof(int) == sizeof(float));
ip = (int*) &f;
fp = (float*) &i;
printf("int is %d, float is %f\n", i, f);
(*ip)++;
(*fp)++;
printf("int is %d, float is %f\n", i, f);
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The expected result is for both values to display as 1
; however, on a 64-bit Linux machine, this program produces:
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int is 0, float is 0.000000
int is 1065353216, float is 0.000000
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float f = 0.0;
int i = 0;
float *fp;
int *ip;
ip = &i;
fp = &f;
printf("int is %d, float is %f\n", i, f);
(*ip)++;
(*fp)++;
printf("int is %d, float is %f\n", i, f);
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On the same platform, this solution produces the expected output of
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int is 0, float is 0.000000
int is 1, float is 1.000000
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Bit
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Fields
The internal representations of bit-field structures have several properties (such as internal padding) that are implementation-defined. Additionally, bit-field structures have several implementation-defined constraints:
- The alignment of bit - fields in the storage unit. For example, the bit - fields may be allocated from the high end or the low end of the storage unit.
- Whether or not bit - fields can overlap a storage unit boundary.
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Noncompliant Code Example (Bit-Field Alignment)
Bit - fields can be used to allow flags or other integer values with small ranges to be packed together to save storage space. Bit - fields can improve the storage efficiency of structures. Compilers typically allocate consecutive bit-field structure members into the same int
-sized storage, as long as they fit completely into that storage unit. However, the order of allocation within a storage unit is implementation-defined. Some implementations are "right-to-left": the first member occupies the low-order position of the storage unit. Others are "left-to-right": the first member occupies the high-order position of the storage unit. Calculations that depend on the order of bits within a storage unit may produce different results on different implementations.
Consider the following structure made up of four 8-bit bit-field members:
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struct bf {
unsigned int m1 : 8;
unsigned int m2 : 8;
unsigned int m3 : 8;
unsigned int m4 : 8;
}; /* 32 bits total */
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Right-to-left implementations will allocate struct bf
as one storage unit with this format:
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m4 m3 m2 m1
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Conversely, left-to-right implementations will allocate struct bf
as one storage unit with this format:
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m1 m2 m3 m4
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The following code behaves differently depending on whether the implementation is left-to-right or right-to-left:
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struct bf {
unsigned int m1 : 8;
unsigned int m2 : 8;
unsigned int m3 : 8;
unsigned int m4 : 8;
}; /* 32 bits total */
void function() {
struct bf data;
unsigned char *ptr;
data.m1 = 0;
data.m2 = 0;
data.m3 = 0;
data.m4 = 0;
ptr = (unsigned char *)&data;
(*ptr)++; /* can increment data.m1 or data.m4 */
}
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struct bf {
unsigned int m1 : 8;
unsigned int m2 : 8;
unsigned int m3 : 8;
unsigned int m4 : 8;
}; /* 32 bits total */
void function() {
struct bf data;
data.m1 = 0;
data.m2 = 0;
data.m3 = 0;
data.m4 = 0;
data.m1++;
}
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In the following noncompliant code, assuming eight assuming 8 bits to a byte, if bit -fields of six and four fields of 6 and 4 bits are declared, is each bit - field contained within a byte, or are the bit - fields split across multiple bytes?
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struct bf {
unsigned int m1 : 6;
unsigned int m2 : 4;
};
void function() {
unsigned char *ptr;
struct bf data;
data.m1 = 0;
data.m2 = 0;
ptr = (unsigned char *)&data;
ptr++;
*ptr += 1; /* what does this increment? */
}
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If each bit - field lives within its own byte, then m2
(or m1
, depending on alignment) is incremented by 1. If the bit - fields are indeed packed across 8-bit bytes, then m2
might be incremented by 4.
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struct bf {
unsigned int m1 : 6;
unsigned int m2 : 4;
};
void function() {
struct bf data;
data.m1 = 0;
data.m2 = 0;
data.m2 += 1;
}
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ISO/IEC 9899:1999 Section 6.7.2, "Type specifiers"
ISO/IEC TR 17961 (Draft) Accessing an object through a pointer to an incompatible type [ptrcomp]
ISO/IEC TR 24772 "STR Bit Representations"
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