The non-placement new
expression expression is specified to invoke an allocation function to allocate storage for an object of the specified type. When successful, the allocation function, in turn, is required to return a pointer to storage with alignment suitable for any object with a fundamental alignment requirement. Although the global operator new
, the default allocation function invoked by the new expression, is specified by the C++ standard [ISO/IEC 14882-2014] to allocate sufficient storage suitably aligned to represent any object of the specified size, since the expected alignment isn't part of the function's interface, the most a program can safely assume is that the storage allocated by the default operator new
defined by the implementation is aligned for an object with a fundamental alignment. In particular, it is unsafe to use the storage for an object of a type with a stricter alignment requirement – an over-aligned type.
Furthermore, the array form of the non-placement new
expression expression may increase the amount of storage it attempts to obtain by invoking the corresponding allocation function by an unspecified amount. This amount, referred to as overhead in the C++ standard, is commonly known as a cookie. The cookie is used to store the number of elements in the array so that the array delete expression or the exception unwinding mechanism can invoke the type's destructor on each successfully constructed element of the array. While the specific conditions under which the cookie is required by the array new expression aren't described in the C++ standard, they may be outlined in other specifications such as the application binary interface (ABI) document for the target environment. For example, the Itanium C++ ABI describes the rules for computing the size of a cookie, its location, and achieving the correct alignment of the array elements. When these rules require that a cookie be created it is possible to obtain a suitably aligned array of elements of an overaligned type. However, the rules are involved and the Itanium C++ ABI isn't universally applicable.
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