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Calling longjmp()
prevents local class variables from being properly destroyed, as can be demonstrated by the following code:
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#include <csetjmp> #include <iostream> using namespace std; static jmp_buf env; class Counter { public: static int Instances; Counter() {Instances++;} ~Counter() {Instances--;} private: Counter(const Counter& that); Counter& operator=(const Counter& that); }; int Counter::Instances = 0; class Error {}; void func() { Counter c; cout << "func(): Instances: " << Counter::Instances << endl; longjmp( env, 1); } int main() { cout << "Before setjmp(): Instances: " << Counter::Instances << endl; if (setjmp(env) == 0) { func(); } else { cout << "From longjmp(): Instances: " << Counter::Instances << endl; } cout << "After longjmp(): Instances: " << Counter::Instances << endl; } |
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Use exceptions instead of setjmp()
and longjmp()
, as throwing exceptions will still invoke destructors of local class variables.
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#include <iostream> using namespace std; class Counter { public: static int Instances; Counter() {Instances++;} ~Counter() {Instances--;} private: Counter(const Counter& that); Counter& operator=(const Counter& that); }; int Counter::Instances = 0; class Error {}; void func() { Counter c; cout << "func(): Instances: " << Counter::Instances << endl; throw Error(); } int main() { cout << "Before try: Instances: " << Counter::Instances << endl; try { func(); } catch (...) { cout << "In catch: Instances: " << Counter::Instances << endl; } cout << "After catch: Instances: " << Counter::Instances << endl; } |
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Before try: Instances: 0 func(): Instances: 1 In catch: Instances: 0 After catch: Instances: 0 |
Exceptions
ERR34-EX1: The longjmp()
function may be safely invoked if you can guarantee that no nontrivial destructors are bypassed between the longjmp()
call and the corresponding setjmp()
.
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