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If the value p being boxed is true, false, a byte, a char in the range \u0000 to \u007f, or an int or short number between -128 and 127, then let r1 and r2 be the results of any two boxing conversions of p. It is always the case that r1 == r2.

Noncompliant Code Example

Wiki Markup
This noncompliant code example (\[[Bloch 2009|AA. Bibliography#Bloch 09]\]), defines a {{Comparator}} with a {{compare()}} method. The {{compare()}} method accepts two boxed primitives as arguments. The problem is the use of the {{==}} operator to compare the two boxed primitives; in this context, it compares the _references_ to the wrapper objects rather than comparing the _values_ held in those objects. By comparison, the {{\<}} operator causes automatic unboxing of the primitive values and, consequently, operates as expected.

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Note that primitive integers are also accepted by this declaration because they are appropriately autoboxed at the call site.

Compliant Solution

To be compliant, use any of the four comparison operators, <, >, <=, or >=, because these cause automatic unboxing of the primitive values. The == and != operators should not be used to compare boxed primitives.

Code Block
bgColor#ccccff
public int compare(Integer i, Integer j) {
  return i < j ? -1 : (i > j ? 1 : 0) ;
}

Noncompliant Code Example

This code uses == to compare two Integer objects. According to guideline EXP01-J. Do not confuse abstract object equality with reference equality, for == to return true for two object references, they must point to the same underlying object. Results of using the == operator in this case will be misleading.

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These comparisons generate the output sequence: true, false, false and true. The cache in the Integer class memoizes integer values from -127 to 128 only, which explains the output of the above code. Avoid this problem by using the equals() method instead of == to compare wrapper classes. See guideline EXP01-J for further details.

Compliant Solution

This compliant solution uses object1.equals(object2) to compare the values of the objects. The results are now true, false, true and false, as expected.

Code Block
bgColor#CCCCFF
public class Wrapper {
 public static void main(String[] args) {
   Integer i1 = 100;
   Integer i2 = 100;
   Integer i3 = 1000;
   Integer i4 = 1000;
   System.out.println(i1.equals(i2));
   System.out.println(!i1.equals(i2));
   System.out.println(i3.equals(i4));
   System.out.println(!i3.equals(i4));

 }
}

Noncompliant Code Example

Java Collections contain only objects; they cannot contain primitive types. Further, the type parameters of all Java generics must be object types rather than primitive types. That is, attempting to declare an ArrayList<int> (which would presumably contains values of type int) fails at compile time because type int is not an object type. An important use of the wrapper classes and autoboxing is to store integer values in an ArrayList<Integer> instance.

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If the JLS specified the range of memoized integer values as -32768 to 32767, for example, all of the int values in the example would have been autoboxed to singleton Integer objects and the example code would have operated as intended. Because reference equality and value equality produce the same result only for values within the range of memoized values, and, because that range is necessarily limited, successfully using reference equality in place of value equality requires that all values encountered fall within that range. A built-in dependence on "knowledge" of the specific value ranges that could be encountered is unreliable in the face of future changes to the code.

Compliant Solution

This compliant solution uses the equals() method to perform value comparisons of wrapped objects. It produces the correct output 10.

Code Block
bgColor#CCCCFF
public class Wrapper {
 public static void main(String[] args) {
   // Create an array list of integers, where each element
   // is greater than 127
   ArrayList<Integer> list1 = new ArrayList<Integer>();

   for (int i = 0; i < 10; i++) {
     list1.add(i + 1000);
   }

   // Create another array list of integers, where each element
   // has the same value as the first one
   ArrayList<Integer> list2 = new ArrayList<Integer>();
   for (int i = 0; i < 10; i++) {
     list2.add(i + 1000);
   }
 
   // Count matching values
   int counter = 0;
   for(int i = 0; i < 10; i++) {
     if (list1.get(i).equals(list2.get(i))) { 
       counter++;
     }
   }
 
   // print the counter: 10 in this example
   System.out.println(counter);
 }
}

Exceptions

EXP03-EX1: The values of autoboxed Boolean variables may be compared using the reference equality operators because the Java language guarantees that the autoboxing yields either Boolean.True or Boolean.False (as appropriate); these objects are guaranteed to be singletons.

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EXP03-EX2 Use the reference equality operators (== and !=) to compare references.

Risk Assessment

Using the equal and not equal operators to compare values of boxed primitives can lead to erroneous comparisons.

Guideline

Severity

Likelihood

Remediation Cost

Priority

Level

EXP03-J

low

likely

medium

P6

L2

Automated Detection

Detection of all uses of the reference equality operators on boxed primitive objects is straightforward. Determining the correctness of such uses is infeasible in the general case.

Related Vulnerabilities

Search for vulnerabilities resulting from the violation of this guideline on the CERT website.

Bibliography

Wiki Markup
\[[Bloch 2009|AA. Bibliography#Bloch 09]\] 4. "Searching for the One"
\[[JLS 2005|AA. Bibliography#JLS 05]\] [Section 5.1.7|http://java.sun.com/docs/books/jls/third_edition/html/conversions.html#5.1.7], "Boxing Conversion"
\[[Pugh 2009|AA. Bibliography#Pugh 09]\] Using == to compare objects rather than .equals

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