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eThe The C++ Standard, [stmt.dcl], paragraph 4 [ISO/IEC 14882-2014], states the following:

The zero-initialization (8.5) of all block-scope variables with static storage duration (3.7.1) or thread storage duration (3.7.2) is performed before any other initialization takes place. Constant initialization (3.6.2) of a block-scope entity with static storage duration, if applicable, is performed before its block is first entered. An implementation is permitted to perform early initialization of other block-scope variables with static or thread storage duration under the same conditions that an implementation is permitted to statically initialize a variable with static or thread storage duration in namespace scope (3.6.2). Otherwise such a variable is initialized the first time control passes through its declaration; such a variable is considered initialized upon the completion of its initialization. If the initialization exits by throwing an exception, the initialization is not complete, so it will be tried again the next time control enters the declaration. If control enters the declaration concurrently while the variable is being initialized, the concurrent execution shall wait for completion of the initialization. If control re-enters the declaration recursively while the variable is being initialized, the behavior is undefined.

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Additionally, the C++ Standard, [basic.start.init], paragraph 2, in part, states , in partthe following:

Dynamic initialization of a non-local variable with static storage duration is either ordered or unordered. Definitions of explicitly specialized class template static data members have ordered initialization. Other class template static data members (i.e., implicitly or explicitly instantiated specializations) have unordered initialization. Other non-local variables with static storage duration have ordered initialization. Variables with ordered initialization defined within a single translation unit shall be initialized in the order of their definitions in the translation unit. If a program starts a thread, the subsequent initialization of a variable is unsequenced with respect to the initialization of a variable defined in a different translation unit. Otherwise, the initialization of a variable is indeterminately sequenced with respect to the initialization of a variable defined in a different translation unit. If a program starts a thread, the subsequent unordered initialization of a variable is unsequenced with respect to every other dynamic initialization. Otherwise, the unordered initialization of a variable is indeterminately sequenced with respect to every other dynamic initialization.

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Code Block
bgColor#FFCCCC
langcpp
#include <stdexcept>
 
int fact(int i) noexcept(false) {
  if (i < 0) {
    // Negative factorials are undefined.
    throw std::domain_error("i must be >= 0");
  }
 
  static const int cache[] = {
    fact(0), fact(1), fact(2), fact(3), fact(4), fact(5),
    fact(6), fact(7), fact(8), fact(9), fact(10), fact(11),
    fact(12), fact(13), fact(14), fact(15), fact(16)
  };
 
  if (i < (sizeof(cache) / sizeof(int))) {
    return cache[i];
  }
 
  return i > 0 ? i * fact(i - 1) : 1;
}

Implementation Details

In Microsoft Visual Studio 2015 and GCC 6.1.0, the recursive initialization of cache deadlocks while initializing the static variable in a thread-safe manner.

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This compliant solution avoids initializing the static local array cache and instead relies on zero-initialization to determine whether each member of the array has been assigned a value yet and, if not, recursively compute computes its value. It then returns the cached value when possible or computes the value as needed.

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In this noncompliant code example, the value of num_wheels numWheels in file1.cpp relies on c being initialized. However, because c is defined in a different translation unit (file2.cpp) than num_wheels numWheels, there is no guarantee that c will be initialized by calling get_default_car() before num_wheels numWheels is initialized by calling c.get_num_wheels(). This is often referred to as the "static initialization order fiasco," , and the resulting behavior is unspecified.

Code Block
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langcpp
// file.h
#ifndef FILE_H
#define FILE_H
 
class Car {
  int num_wheelsnumWheels;
 
public:
  Car() : num_wheelsnumWheels(4) {}
  explicit Car(int num_wheelsnumWheels) : num_wheels(num_wheelsnumWheels(numWheels) {}
 
  int get_num_wheels() const { return num_wheelsnumWheels; }
};
#endif // FILE_H
 
// file1.cpp
#include "file.h"
#include <iostream>
 
extern Car c;
int num_wheelsnumWheels = c.get_num_wheels();
 
int main() {
  std::cout << num_wheelsnumWheels << std::endl;
}
 
// file2.cpp
#include "file.h"
 
Car get_default_car() { return Car(6); }
Car c = get_default_car();

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The value printed to the standard output stream will often rely on the order in which the translation units are linked. For instance, with Clang 3.8.0 on x86 Linux, the command clang++ file1.cpp file2.cpp && ./a.out will write 0 while clang++ file2.cpp file1.cpp && ./a.out will write 6.

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This compliant solution uses the "construct on first use" idiom to resolve the static initialization order issue. Because the num_wheels object was . The code for file.h and file2.cpp are unchanged; only the static numWheels in file1.cpp is moved into the body of a function, its initialization is . Consequently, the initialization of numWheels is guaranteed to happen when control flows over the point of declaration, ensuring control over the order. The global object c is initialized before execution of main() begins, so by the time get_num_wheels() is called, c is guaranteed to have already been dynamically initialized.

Code Block
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langcpp
// file.h
#ifndef FILE_H
#define FILE_H

class Car {
  int num_wheelsnumWheels;

public:
  Car() : num_wheelsnumWheels(4) {}
  explicit Car(int num_wheelsnumWheels) : num_wheels(num_wheelsnumWheels(numWheels) {}

  int get_num_wheels() const { return num_wheelsnumWheels; }
};
#endif // FILE_H

// file1.cpp
#include "file.h"
#include <iostream>

int &get_num_wheels() {
  extern Car c;
  static int num_wheelsnumWheels = c.get_num_wheels();
  return num_wheelsnumWheels;
}

int main() {
  std::cout << get_num_wheels() << std::endl;
}

// file2.cpp
#include "file.h"

Car get_default_car() { return Car(6); }
Car c = get_default_car();

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Recursively reentering a function during the initialization of one of its static objects can result in an attacker being able to cause a crash or denial of service. Indeterminately ordered dynamic initialization can lead to undefined behavior due to accessing an uninitialized object.

RuleSeverityLikelihoodRemediation CostPriorityLevel
DCL56-CPPLowUnlikelyMediumP2L3

Automated Detection

Tool
Version
Checker
Description
   
CodeSonar
Include Page
CodeSonar_V
CodeSonar_V

LANG.STRUCT.INIT.CYCLE

LANG.STRUCT.INIT.UNORDERED

Initialization Cycle

Unordered Initialization

Helix QAC

Include Page
Helix QAC_V
Helix QAC_V

C++1552, C++1554, C++1704


LDRA tool suite
Include Page
LDRA_V
LDRA_V

6 D

Enhanced Enforcement

Parasoft C/C++test

Include Page
Parasoft_V
Parasoft_V

CERT_CPP-DCL56-a

Avoid initialization order problems across translation units by replacing non-local static objects with local static objects

Polyspace Bug Finder

Include Page
Polyspace Bug Finder_V
Polyspace Bug Finder_V

CERT C++: DCL56-CPP

Checks for:

  • Recursive initialization of static variables
  • Undetermined initialization order of global variables

Rule fully covered.

 

Related Vulnerabilities

Search for vulnerabilities resulting from the violation of this rule on the CERT website.

Related Guidelines

Bibliography

[ISO/IEC 14882-2014]

Subclause 3.6.2, "Initialization of Non-local Variables"
Subclause 6.7, "Declaration Statement"

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