Versions Compared

Key

  • This line was added.
  • This line was removed.
  • Formatting was changed.
Comment: Parasoft Jtest 2021.1

Wiki MarkupMany programs must address the problem of handling a series of incoming requests. The One simple concurrency strategy is the Thread-Per-Message design pattern is the simplest concurrency strategy wherein a new thread is created for each request \[[Lea 00|AA. Java References#Lea 00]\]. This design pattern is generally preferred to sequential executions of time consuming, I/O bound, session based, or isolated tasks. Wiki Markuppattern, which uses a new thread for each request [Lea 2000a]. This pattern is generally preferred over sequential executions of time-consuming, I/O-bound, session-based, or isolated tasks.

However, the pattern also introduces overheads not seen in sequential execution, including the time and resources required for thread creation and scheduling, for task processing, for resource allocation and deallocation, and for frequent context switching [Lea 2000a]. Furthermore, an attacker can cause a denial of service (DoS) by overwhelming the system with too many requests at once, causing the system to become unresponsive rather than degrading gracefully. From a safety perspective, one component can exhaust all resources because of an intermittent error, consequently starving all other However, this design pattern also has several pitfalls, including overheads of thread-creation and scheduling, task processing, resource allocation and deallocation, and frequent context switching \[[Lea 00|AA. Java References#Lea 00]\]. Furthermore, an attacker can cause a denial of service by overwhelming the system with too many requests all at once. Instead of degrading gracefully, the system becomes unresponsive, causing a denial of service. From a safety perspective, one component can exhaust all resources because of some intermittent error, starving all other components.

Thread pools allow a system to service as many requests as limit the maximum number of simultaneous requests that it processes to a number that it can comfortably sustain, serve rather than terminating all services when presented with a deluge of requests. Thread pools overcome these issues by controlling the maximum number of worker threads that can be initialized and executed execute concurrently. Every Each object that supports thread pools accepts a Runnable or Callable<T> task and stores it in a temporary queue until resources become available. Because Additionally, thread life-cycle management overhead is minimized because the threads in a thread pool can be reused and can be efficiently added to or removed from the pool, thread life-cycle management overhead is minimized.

Programs that use multiple threads to service requests should—and programs that may be subjected to DoS attacks must—ensure graceful degradation of service during traffic bursts. Use of thread pools is one acceptable approach to meeting this requirement.

Noncompliant Code Example (Thread-Per-Message)

This noncompliant code example demonstrates the Thread-Per-Message design pattern. The RequestHandler class RequestHandler provides a public static factory method so that callers can obtain its a RequestHandler instance. The handleRequest() method is subsequently invoked to handle each request in its own thread.

Code Block
bgColor#FFCCCC

class Helper {
  public void handle(Socket socket) {
    // ... 		
  }	
}

final class RequestHandler {
  private final Helper helper = new Helper();
  private final ServerSocket server;

  private RequestHandler(int port) throws IOException {
    server = new ServerSocket(port);
  }
  
  public static RequestHandler newInstance() throws IOException {
    return new RequestHandler(0); // Selects next available port
  }
  
  public void handleRequest() {
    new Thread(new Runnable() {
        public void run() {
          try {
            helper.handle(server.accept());
          } catch (IOException e) {
            // Forward to handler 
  
        }
        }
    }).start();
  }

  // ... other methods such as shutting down the thread pool and task cancellation ...
}

The Threadthread-Perper-Message message strategy fails to provide graceful degradation of service. As more threads are created, processing continues normally until some scarce resource is exhausted. For example, a system may allow only allow a limited number of open file descriptors even though several more additional threads can be created to service serve requests. When the scarce resource is memory, the system may fail abruptly, resulting in a denial of serviceDoS.

Compliant Solution

...

(Thread Pool)

This compliant solution uses a _ fixed thread pool _ that places an upper bound on the number of concurrently executing threads. Tasks submitted to the pool are stored in an internal queue. This prevents the system from being overwhelmed when trying to respond to all incoming requests and allows it to degrade gracefully by serving a fixed number of clients at a particular time \[[Tutorials 08|AA. Java References#Tutorials 08]\]places a strict limit on the number of concurrently executing threads. Tasks submitted to the pool are stored in an internal queue. Storing tasks in a queue prevents the system from being overwhelmed when attempting to respond to all incoming requests and allows it to degrade gracefully by serving a fixed maximum number of simultaneous clients [Java Tutorials].

Code Block
bgColor#ccccff

// class Helper remains unchanged

final class RequestHandler {
  private final Helper helper = new Helper();
  private final ServerSocket server;
  private final ExecutorService exec;
	 
  private RequestHandler(int port, int poolSize) throws IOException {
    server = new ServerSocket(port);
    exec = Executors.newFixedThreadPool(poolSize);
  }
	  
  public static RequestHandler newInstance(int poolSize) 
                                           throws IOException {
    return new RequestHandler(0, poolSize); 
  }
	  
  public void handleRequest() {	
    Future<?> future = exec.submit(new Runnable() {
        @Override public void run() {
	          try {
  	          helper.handle(server.accept());
	          } catch (IOException e) {
            // Forward to handler						

          }
        }
    });
  }
  // ... Other methods such as shutting down the thread pool 
  // and task cancellation ...
}

...

According to the Java API documentation for the {{Executor}} interface \ [[API 06|AA. Java References#API 06]\]:API 2014]:

[The interface Executor is] an object that executes submitted Runnable tasks. This interface provides a way of decoupling task submission from the mechanics of how each task will be run, including details of thread use, scheduling, etc. An Executor is normally used instead of explicitly creating Wiki Markup\[The Interface {{Executor}} is\] An object that executes submitted {{Runnable}} tasks. This interface provides a way of decoupling task submission from the mechanics of how each task will be run, including details of thread use, scheduling, etc. An {{Executor}} is normally used instead of explicitly creating threads.

The ExecutorService interface used in this compliant solution derives from the java.util.concurrent.Executor interface. The ExecutorService.submit() method allows callers to obtain a Future<V> object. This object encapuslates both encapsulates the as-yet - unknown result of an asynchronous computation , and enables callers to perform additional functions such as task cancellation.unmigrated-wiki-markup

The choice of the unbounded {{newFixedThreadPool}} is not always optimalappropriate. Refer to the API documentation for choosing between {{newFixedThreadPool()}}, {{newCachedThreadPool()}}, {{newSingleThreadExecutor()}} and {{newScheduledThreadPool()}} to meet specific design requirements \[[API 06|AA. Java References#API 06]\].Java API documentation [API 2014] for guidance on choosing among the following methods to meet specific design requirements:

  • newFixedThreadPool()
  • newCachedThreadPool()
  • newSingleThreadExecutor()
  • newScheduledThreadPool()

Risk Assessment

Using simplistic concurrency primitives to process an unbounded number of requests may could result in severe performance degradation, deadlock, or system resource exhaustion and denial-of-service DOS.

Rule

Severity

Likelihood

Remediation Cost

Priority

Level

CON29

TPS00-J

low

Low

probable

Probable

high

High

P2

L3

Automated Detection

...

TODO

Related Vulnerabilities

Apache Geronimo 3838

References

Wiki Markup
\[[API 06|AA. Java References#API 06]\] [Interface Executor|http://java.sun.com/j2se/1.5.0/docs/api/java/util/concurrent/Executor.html]
\[[Lea 00|AA. Java References#Lea 00]\] Section 4.1.3 Thread-Per-Message and 4.1.4 Worker Threads
\[[Tutorials 08|AA. Java References#Tutorials 08]\] [Thread Pools|http://java.sun.com/docs/books/tutorial/essential/concurrency/pools.html]
\[[Goetz 06|AA. Java References#Goetz 06]\] Chapter 8, Applying Thread Pools
\[[MITRE 09|AA. Java References#MITRE 09]\] [CWE ID 405|http://cwe.mitre.org/data/definitions/405.html] "Asymmetric Resource Consumption (Amplification)", [CWE ID 410|http://cwe.mitre.org/data/definitions/410.html] "Insufficient Resource Pool"

Sound automated detection is infeasible; heuristic checks could be useful.

ToolVersionCheckerDescription
Parasoft Jtest

Include Page
Parasoft_V
Parasoft_V

CERT.TPS00.ISTARTDo not call the 'start()' method directly on Thread class instances

Related Guidelines

MITRE CWE

CWE-405, Asymmetric Resource Consumption (Amplification)
CWE-410, Insufficient Resource Pool

Bibliography

[API 2014]

Interface Executor

[Goetz 2006a]

Chapter 8, "Applying Thread Pools"

[Java Tutorials]

Thread Pools

[Lea 2000a]

Section 4.1.3, "Thread-Per-Message"
Section 4.1.4, "Worker Threads"


...

Image Added Image Added Image AddedImage Removed      11. Concurrency (CON)      CON30-J. Do not execute interdependent tasks in a bounded thread pool